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TopicI didn't get my son's favourite video game - but it got me [article]
azuarc
11/26/22 6:28:19 PM
#37:


Epyo posted...
The "difficult controls" debate really fascinates me with this game. It's gotta be over 50% of players, who have this opinion. Meanwhile for me, it was the most intuitive controls I could imagine.

The controls aren't *difficult*. I get how they work just fine. (And I also understand that with real physics, deceleration needs to start at the halfway point.) However, they're not like any controls I'm accustomed to, so yeah, working with the momentum is decidedly uncomfortable. There's also a matter of getting impatient and overaccelerating, or ending up off course, or landing harshly, or trying to set down on something that's not a flat (spherical) object.

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