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Topic | Epyo's Top 100 Games of All Time (with write-ups) |
azuarc 08/17/22 10:42:26 PM #130: | Epyo posted... Oh, I'm not sure if this is the problem you ran into, but I have a very related complaint: This is also fair, however, I'm a master MK64 player, so the instinct to use drift is just automatic for me. Some of what I don't like about MK8 is just me not knowing the game, and I recognize that. If I don't know a track is going to turn, or what some power-up I've never seen does, or whatever. But I feel like there are a number of tracks where if you aren't practiced at the lines to take, you just straight-up crash even if you know how to drift. The tracks don't do a good job of preparing you for these obstacles, which makes them all feel like playing MK64's Bowser Castle. Besides that, too many of them have gimmicks and mechanics that I don't think make the game more fun, and I like it better when I know how many laps a race is going to have rather than it changing on each circuit. --- Only the exceptions can be exceptional. ... Copied to Clipboard! |
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