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TopicAndy plays the Dark Souls of video games
andylt
08/14/22 6:38:05 PM
#39:


Wow thanks for all the tips! I've checked my weight, and I'm at 20/58 capacity. It's easiest for me to stay at medium for now, I'd have to take off a bit more than I'm comfortable with to reach the 25% threshold. It seems that reinforcing weapons/armour doesn't affect their weight, so I'll just have to hope for some light loot somewhere! FWIW I spend more time blocking (with the Knight's Shield) than rolling, but I will try to find a safe-ish space to experiment with the different weights.

Grand_Kirby posted...
The Stability stat on shields determines how well you can shrug off blocking attacks and heavy shields will use less Stamina on blocking and have higher damage mitigation
I hadn't even noticed 'stability' lol (or poise). This game has too many sets of numbers, how am I supposed to know which ones are important!!

HeroDelTiempo17 posted...
Speaking of stats I haven't seen it mentioned but don't level up Resistance. It's a trap. (I don't think it's an intentional trap, but it's just very bad)
Oops, I have been putting points into Res. It was mentioned earlier that I should focus more on defence than offence at this point, and I thought that was the right place to put it >_> But no more! I have been boosting Endurance too though.

foolm0r0n posted...
The thing with souls is there are 2 modes of gameplay that you're usually in. Progress, and grinding. If you're progressing in the world, then souls don't matter at all, so you don't need to worry about losing them. If you're grinding then souls are all that matters. So you can play it safe near a bonfire and there's basically no way to lose your stash. But if you try to progress and grind at the same time, you'll probably get disappointed.
This is a good way of framing things, thanks. I am realising that gaining souls really isn't too difficult at this level.

Anyway, today's update! We start things off in Ghosttown, and eventually manage to kill every ghost in that massive building (church?) by luring them out a handful at a time. It took some time and I had the Transient Curse run out at a very inopportune moment, but luck was on my side for once. Phew. I collect all the items in, on and around this place, and climb the ladder to the rooftop where I see a really cool Yojimbo-looking dude with an ill-fitting voice. This is Ingward, guardian of the seal (or some title similar to that, I forgot to write it down). Ingward provides some lore, and offers to sell us a curse breaking thing and some Transient Curses. And... that's it. What?? Was this not the way forward? Oh dear, is that why Aecioo made that face >_>

I spend far too long running around here, really hoping to find the answer to progress. There's a reflection of some white mist underneath the water somewhere, but I can't get to the equivalent door above ground. There's a couple of contraptions that don't work and a locked door I don't have the key for, and after looking everywhere I take a risk and jump into a circular hole with water at the bottom, hoping that's the way. It is not. Welp. I was told the second bell was down below and the guy at Firelink specifically directed me to New Londo in a very unsubtle manner, so I'm sure this is the place to be. I must have missed something, it is very dark after all, but I don't feel like going back and doing all that again right now so I leave it for the day. You win this time, ghosts.

For a change of scenery I head back to try Moonlight Butterfly with my new Longbow. Unfortunately I can't use the shield and bow at the same time, and I'm not adept enough with the shooting yet to quickly back out in time to dodge its attacks. Another fail for the day, after dying I experiment a bit and see that the crossbow works one-handed, so I stock up on bolts after gaining souls later on. You will also have to wait another day, butterfly!

Finally, I scour my unique items again thinking maybe that's what Aecioo was making that face about, and realise that the key to Undead Burg gives me explicit directions to the door to use. Lol, oops. We head down and are honestly pretty overleveled for the thieves and dogs here. It's kind of nice to be OP for once. We unlock a couple of gates (I continue to be really impressed seeing how everything connects to everything else), and find a self-described unhollow saleswoman who also wants to sell us Transient Curses (and mosses, which I'm stocked up on thanks to the trees in the garden). Every NPC in this game so far has been very friendly, and almost all of them have a bizarre laugh.

I try the Capra Demon here once and get jumped by its dogs. This will also have to wait til tomorrow, but tbh this one seems pretty doable. If the dogs are finite, it should be easy. If not... well, let's hope they are.

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Very slowly becoming a Final Fantasy aficionado.
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