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TopicPara watches and ranks every SGDQ '22 run
Paratroopa1
07/15/22 10:14:07 PM
#49:


Perfect Dark

Another game I have not played! This will be a short writeup, my apologies - some of them are going to be like that because I basically just watched the run and went, ok, that was fine but I didn't have a lot to say.

I think FPS runs, especially older ones (pre-Halo 1 or so) are really tricky to watch for a couple of reasons. One, the forced perspective means it's really hard to get a good understanding of the level design and where the objectives are if you don't know the game well. Two, it's hard to appreciate how much danger the player is actually in - there's a lot of damage tanking in this game that doesn't slow you down at all and I can't really tell how close to death they are. Most other games it's kind of clear how bad it is to get hit, especially since it usually at least slows you down.

As a result, this run isn't really for me. But I'm sure you'll enjoy it if you know the game! I'll compromise a little bit in my rankings with this one.

- This game DOES start off with two different out of bounds clips in the first 45 seconds, though, which I appreciate greatly. Can't be all bad with that.

- At first I was surprised by how high def this was for an N64 game, but then I realized it was the 360 remaster. Does make things easier to see, at least, and the framerate's probably a lot better too.

- Gotta push Jonathan because Jonathan is too slow. Fuck you Jonathan.

- GDQ out of context: "We have to kill the guards so Elvis doesn't kill them." I would watch the movie Elvis if it turned out the twist is that Elvis Presley was a serial killer.

- "This guy has a 50/50 chance to notice you or not notice you."

- "And last but not least, we want to get over this bridge-" "Please die, please die, please die!" "...without dying, preferrably."

- Apparently Elvis has a 1 in 50 chance to just randomly die to an enemy that isn't even spawned in the level, and that's exactly what happened. Oops!

- A classic pause-buffered kidnapping. I like all the npc pushing you have to do in this run.
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