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TopicPara watches and ranks every SGDQ '22 run
Paratroopa1
07/05/22 2:05:29 AM
#26:


WarioWare: Touched!

Hey, it's a game I know. Well, I knew it, anyway - it's been a hot 15 years or so since I've last played it, so it's nearly all unfamiliar to me by this point. This is apparently the first time a WarioWare game has been run as a GDQ, which is simultaneously surprising because the series is pretty high profile, and not at all surprising because there isn't a lot of good speed tech and it's hard to speed up the game.

Shasta certainly tries his best to. The boss games work out decently for saving some time, but any time he saves off of the microgames that he can save time on (ones with the long timer, or ones you can intentionally fail) he probably lost most of it due to unintentional pausing. Ah well. I think a WarioWare run is both good and bad for GDQ viewing. On the plus side, the sheer anarchy of the game means there's ALWAYS something interesting on screen at all times, so it captivates the attention easily. On the minus side, there isn't really a lot of interesting speed tech to be seen here, so it just kind of feels like a very fast longplay of the game, not really anything special. I enjoyed it well enough, but it's hard to say if it lends itself well to the format.

- The format for WarioWare, explained: "As you can see here, stuff is happening, a lot of... a lot of wild zaniness, really all you gotta do is when the microgame pops up you gotta be as fast as you can." Yeah, that sounds about right.

- "Since we're not on couches, this is actually armchair commentary, so we're here to point out all your mistakes."

- Shasta is a charismatic runner, but he's really speaking a mile a minute here and I feel like I wouldn't understand a lot of his explanations if I didn't know the game well.

- "Imagine a bus. Anyone know what a bus is?" "I'm from America, I don't know what public transit is."

- I know Ashley's theme is the one true autoscroller of this run, but don't do donations over it! That's just blasphemy!

- "In my defense, this game is sensory overload incarnate."

- "They don't call me clutch masta Shasta for nothin'. They also don't call me that."

- I can't recall if this is the first time I've seen someone use the microphone to control a game at GDQ, but it's certainly a rarity. Taking off the mask made me realize that all of the commentary so far has been a bit muffled, but it's actually for the better because it takes the edge off some of the sharper sounds.

- I think since this run feels so much like a longplay anyway, I'd rather just see all the cutscenes, since they're pretty entertaining in a WarioWare game. It makes sense to skip them playing fast as possible, but I think we're past the point of worrying about that in GDQ.

- This run makes me think about how much I'd like to see Get It Together at GDQ. That one seems like a more interesting speed game, since games end as soon as you beat them most of the time, and character selections means there's some actual strategy in terms of which characters you can win with fastest. (This run also makes me think about how we'll NEVER see Rhythm Heaven at a GDQ.)

Rankings! I reserve the right to change the tiers or the rankings at any time.

---Highly Recommended---
---Recommended---
Shadow of the Colossus
---Maybe Recommended---
WarioWare: Touched!
---Not Recommended---
Sonic Generations
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