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TopicDiablo Immortal made 24 million in its first week despite a 0.3 rating.
adjl
06/23/22 8:50:16 AM
#34:


Count_Drachma posted...
Which means the 0.3 rating wasn't legit.

It's legit, it just doesn't reflect the fact that the general public tends to be ignorant of how incomprehensibly predatory and manipulative these monetization schemes can be and how horribly Immortal epitomizes that. These practices are specifically designed to obfuscate just how much money they squeeze out of players, and as much as we Very Intelligent People (tm) pay enough attention to games media and can identify and object to these practices, most of the market does not pay such close attention and the manipulation works.

I'm not sure what you're even trying to say with this post. Do you think charging $80-120k to max out a character in an ARPG isn't a disgusting display of unbridled avarice? That those charges aren't buried under a sea of intermediate currencies and processing steps that are deliberately designed to trick people into not noticing how much money they're gambling away until their credit card bill shows up? That Actiblizz isn't making billions off the backs of mentally ill people and literal children because governments are too spineless and ignorant to regulate this nonsense like the formal gambling after which it's modelled? Or are you really going with "the general public doesn't seem to mind, so it's okay"?

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