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TopicDiablo Immortal made 24 million in its first week despite a 0.3 rating.
Monopoman
06/22/22 9:47:47 PM
#24:


rjsilverthorn posted...
That can be the case, but it isn't always. That October 2020 figure for Genshin is the most profitable month overall. September 2021 and January 2022 are close but the rest are substantially lower. The other thing to consider is downloads. Diablo is estimated at 8.5 million downloads over the same period that it earned 24 million. Genshin Impact had 6 million downloads for the two days of September 2020 it was out and 18 million for October. Again, that second month is the highest by far with every month since then averaging around 5-6 million.

So I think what will be telling is what the next month's numbers look like.


Well Genshin is a unique case I remember people being hyped as fuck when it came out, I heard stuff like Breath of the Wild but with Gacha or the first big time AAA game on Mobile. You have to remember when Candy Crush hit the scene it wasn't some huge game changer it was Bejeweled sorta but with a few unique changes.

Genshin was one of the most hyped Mobile games I have ever seen and to be fair their Waifu factor is off the charts, Genshin has some of the best looking characters in all of gaming. Even if you think Waifu shit is dumb millions around the globe care about it a lot.
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