Topic List

LurkerFAQs, Active Database ( 12.01.2023-present ), DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear

Monopoman

Topics: 1
Last Topic: 12:09:03am, 10/21/2018
Master Hand

Posts: 10
Last Post: 3:53:12am, 04/12/2024
faramir77 posted...
I'm just starting the 6th dungeon now. Wizzrobes are invincible to sword damage, wtf. It almost seemed like a glitch because they fly back when hit with the sword, so I looked it up, and I found out you can stun them with the Hookshot and then pick them up and throw them at each other.

I don't like that you can't harm them with your sword unlike in Zelda 1 and ALttP, but this trick definitely makes it better, haha.

I'm noticing that dungeons are incredibly long in this one compared to previous Zelda games. That's definitely a good thing, but I'm not a huge fan of the forced backtracking.

https://gamefaqs.gamespot.com/a/forum/d/d71580d6.jpg

If memory serves I believe you can also hurt them with arrows I typically just avoided them though unless a room required their defeat. Shit this game does the trap you in a room until every enemy is dead thing a lot less than the original NES game.

---
Getting too damn old for this crap!


Manual Topics: 0
Last Topic:
[none]

Manual Posts: 0
Last Post:
[none]
---