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TopicSemi regular reminder that there's more movie in Xenoblade 2
adjl
06/17/22 9:54:11 AM
#13:


Adam_Savage posted...
or

you could realize that the state of games pretty much mandating always online connectivity means they are all mmos

or, alternatively, because pretty much every genre has been done as an mmo at this point

take your pick, here's your sign.

None of which is what he's saying. The battle system is a single-player version of the one popularized by WoW (autoattacking while cycling between various special abilities as they come off cooldown, with aggro management and the typical MMO Tank/Healer/DPS trinity being a major factor in party composition), which has been a staple of MMO's pretty much ever since. Yes, every genre can technically be an MMO because "MMO" is a format and not a genre, but that's generally not what people colloquially saying "this plays like an MMO" mean.

PK_Spam posted...
XB1 has higher highs, but significantly lower lows. Alcamoth is a boooorrrreeee

Eryth Sea's a little too big and kind of annoying to navigate (especially with the map not filling in the gaps when you take transporters, so the whole map ends up just being a bunch of unconnected islands), as is Alcamoth itself, but the actual main story around Alcamoth is perfectly solid. Melia's got the best character arc in the game by far (granted, the only other discrete "character arc" is Sharla's, and that's not much competition), there's a ton of important foreshadowing and plot events littered throughout the arc, Melia herself is the most obvious chance the player is given to experiment with a different party lead (Shulk's AI being pretty bad and any compositions that don't include him being unconventional and less intuitive)...

Makna and Eryth combine to make a very long story arc, but that's about the worst thing I can say about it, and that's not exactly bad. If anything, Makna's just filler that delays getting to the important Eryth stuff.

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