LogFAQs > #965795

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TopicFFXI Nostalgia Time
TheConductorSix
04/01/12 1:06:00 AM
#33:


mean, I think it's got a good sense of openness and adventure, and a good mythos.

I wish you could move a hell of a lot faster or make the levels not so unnecessarily large.
Also kind of overhaul a few things that are inherent in MMOs that are kind of....unacceptable really.

The payoff is the player interaction though, something most games can't offer.


I agree 100% that the game had it's flaws: It punished new players by not explaining much, the quests were sometimes vague and unhelpful, the expansions were even MORE ruthless, bad jobs were punished harshly, certain jobs were punished even more harshly.

But largeness of it was the best part. When you went exploring you really felt like you were exploring. You could stumble upon a rare enemy and get wiped or run into a rare enemy and get a 1/100 drop and it would make your whole damn day.

Camping Leaping Lizzie. That's all I gotta say.

--
Realo won gold at the Sex Olympics with a BROKEN FRIGGIN NECK.-Voltch
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