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Topic[VGMC] Video Game Music Contest 16 announcement!! Noms are 5/1!!
azuarc
05/13/22 12:44:54 PM
#152:


NFUN posted...
probably would be easier to just nominate on the first day or send your songs to mycreo to be nominated then if you're busy...

The problem with this is if you're just ten minutes late to the party, you're on page 2. I was expecting an edit to the OP so I was refreshing while looking in the wrong place for permission to post, and I ended up at #30. I was only maybe a minute late.

Saying "just nominate on day 1" isn't sufficient. Not that you would know since you got yours in as literally the first post.

DoctorJimmy133 posted...
the fact remains that theyll be filtered out even further from the finals and round 2 is going to be a 128-song bracket comprised of mainly RPG battle themes and Japanese rhythm game tracks when we could have had a 128-song bracket with round 1s variety.

Was last year only RPG battle themes and Japanese rhythm game tracks in R2? Lessee...

https://www.bracketmaker.com/tlist.cfm?tid=474630

Here's brackets A and B:

RPG fight: ******
RPG other: ***
J-rhythm: **
Other: *********************

RPG fight: ********
RPG other: ********
J-rhythm: *
Other: ***************

So sure, there's a ton of RPG representation, but RPGs are the genre that I would argue leans most heavily into having a variety of tracks (other than games explicitly about music). I was also taking a wide berth of what counted as an RPG, including games like Fire Emblem and Arknights. If we stuck to traditional JRPGs, which is what I assume you're talking about, the list is much shorter.

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