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TopicWhat is your ideal drop rate for games?
Entity13
04/03/22 3:00:28 AM
#6:


If I'm grinding out something with little to no challenge, that takes a moment to do, for over ten minutes, for just one item to appear that I need, then I will feel like time is wasted. Most MMOs are outright terrible about this, and even FFXIV has its pratfalls on droprates.

I get wanting people to stick around longer or play longer, but we are past the time when people have realized they value their time and energy. Droprates do not have to be 100% all of the time, but there gets to be a point where the infamous rng element grows unwelcome and turns the game into a drag people are less inclined to waste time on. So, sure, some folks might stick around to get that rare item, but everyone else will move on eventually.

It's like in FFXIII where there were a couple items with allegedly 12% of a drop chance, but it often felt like less often when we needed so many for the final weapons and moneymaking. It's like numerous relic-related drops in Final Fantasies XI or XIV, though the latter has gotten better about it. It's like this in other JRPGs, often times.


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