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TopicPost Each Time You Beat a Game: 2022 Edition
Bartzyx
02/10/22 10:18:56 AM
#79:


Devil May Cry HD (PS3)

I came to this game kind of late. Never played any other game in the series before, so did not know quite what to expect. My first experience in the genre was the God of War series, which I see owes a lot to DMC. Some of it is very explicitly taken from it, like the red orbs in both games, or the interconnected world.

Devil May Cry is very rough, but that's not surprising for what it is. It was early on the PS2 and I do not think there was anything quite like it before. The problems with the game are a product of its time: bad voice acting/dialogue, awful camera, and uneven balance. In some ways the game feels like a prototype of later character action games. Some of the attacks you can unlock early are game-breaking if you just spam them. This is not a problem on harder difficulties, because once you get to the toughest one, it doesn't really matter what attacks you use, they all do basically nothing. On normal, it's easy to just kind of forget any sort of comboing or strategy.

But going back to the difficulty, Dante Must Die! was a bit too much for me. It did compel me to really improve my play, but ultimately I finished it by grinding out NG+ items and using them to brute force my way through a few of the hardest bosses. I think with enough patience I could have done it the normal way, but I got tired of it and the items you get are basically cheat codes once you stockpile enough of them.

The style is a turnoff for me. Very "edgy" and every character is totally boring. Dante is so silly. I was happy to finally understand the context of the infamous "fill your dark soul with light" scene, though. It's slightly less nonsensical to me now.

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Round 2 vs Nichols
Go Dennison!
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