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TopicThe House in Fata Morgana is one of the best games I've ever played.
dotsdfe
01/18/22 12:24:12 AM
#24:


IronChef_Kirby posted...
I enjoyed it overall, but it was so damn dreary that I procrastinated on finishing it for a few months. I love dark themes, but this was a bit hard for me to get excited about. After finishing the game, I started doing the prologue story but after an hour or so it started feeling kinda pointless. Do I really need to watch Morgana suffer some more? Do I need to see the specifics of how the revolt happened, when I already know how things turned out in the end?

I'm curious what CE thinks about the prologue and bonus stories. Would they be worth reading?

I haven't done it yet, but everything that I've heard indicates that it's very good. I've seen it mentioned that it might be better than the main game. I can't say more than that, but I'm eager to see it.

IronChef_Kirby posted...
Also, did anyone notice that hidden text in the backlog at one point?

Spoilers: https://steamcommunity.com/sharedfiles/filedetails/?id=1135250467

I happened across it by sheer coincidence while trying to reread something I'd absentmindedly skimmed over. That snippet "It will all come back to you eventually. And then I'll be there with you again, my dear... whispering into your ear for centuries to come. And this time, I will not fail... I'll mold your soul into the same shape as mine." gave me chills, and I thought it was maybe some text that would come up later in the game. I was waiting for the moment where those hidden messages would come into play in some form, but it never came, which was kinda sad because honestly that was one of the few things that kept me playing when I started losing interest.

I caught those as I was playing, and thought it was really cool.

The reason for them being there is just kind of something that the game leaves you to piece together: They're conversations between Michel & Morgana as he figures out that the story he's being told is total bullshit, and it's intended as an early hint that Door 4 is all lies. In the context of the plot as a whole, Morgana was trying to steer Michel away from reuniting with the (real) Giselle and from having both of them reclaim their true selves, because she had an affinity for him and wanted him to become more like her by cursing his family and staying in the mansion with her. Her primary goal at that point was likely to get Michel to accept that story, give up digging deeper, and stay in the mansion as Giselle remains The Maid.

It was neat, and I did kind of wish that the game did more with that, but it's understandable why it's only there within the context of the game.

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