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Topic | Save my Kirby Copy Ability: Day 17 RULE CHANGE |
_Keeby 12/17/21 12:00:04 AM #1: | Welcome to Day 17 of Save my Kirby Copy Ability! Last time, Wrestler got KOd. (That isnt even a pun!) Today, we have 40 abilities remaining. Now abilities require 2 saves to be safe! This is going to be very interesting! The rules have changed. Please read the rules below before you make a post. Rules (Stolen from UnderUrMattress):
And heres the list! Unsaved: [0] Archer - [0] Artist - [0] Backdrop - [0] Beam - [0] Beetle - [0] Cleaning - [0] Copy - [0] Cupid - [0] Cutter - [0] Doctor - [0] ESP - [0] Fighter - [0] Fire - [0] Ghost - [0] Hammer - [0] Hi-Jump - [0] Ice - [0] Jet - [0] Leaf - [0] Magic - [0] Mirror - [0] Ninja - [0] Parasol - [0] Plasma - [0] Poison - [0] Smash Bros. - [0] Spark - [0] Spear - [0] Spider - [0] Staff - [0] Stone - [0] Suplex - [0] Sword - [0] Tornado - [0] UFO - [0] Water - [0] Wheel - [0] Whip - [0] Wing - [0] Yo-Yo - Eliminated: One Save: 56th: Mini 55th: Throw 54th: Bell 53rd: Balloon 52nd: Missile 51st: Needle 50th: Ball 49th: Animal 48th: Metal 47th: Bubble 46th: Laser 45th: Bomb 44th: Burning 43rd: Freeze 42nd: Circus 41st: Wrestler (Note: Saved abilities will be listed from here on out, and will be listed in the order they were saved. Random Kirby Fact #4: The biggest gap between releases of traditional Kirby games is between Squeak Squad and Return to Dream Land, at nearly five years. Star Allies and Forgotten Land (approximately four years) is the next largest, and about the same as the gap between 64 and Amazing Mirror. If Amazing Mirror isnt counted due to its nonlinear design, then the gap between 64 and Squeak Squad is six and a half years.) ... Copied to Clipboard! |
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