LogFAQs > #957403126

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TopicPost Each Time You Beat a Game: 2021 Edition
KCF0107
08/24/21 6:17:58 PM
#421:


Haven (XB1)

Combat was poorly explained, poorly designed, and eventually pointless. Movement around the world was stiff and all too easy to input the wrong maneuver or fall off a ledge that can create a plethora of issues. Exploration could be a pain given the lack of a detailed in-game map to indicate elevation and objects (specifically flow lines) that are often required to reach certain exits. That being said, this game is far greater than the sum of its parts because I loved it in spite of all its glaring and numerous flaws. I got really into the loop of uncovering more of the world to understand it and find parts for your ship. I really felt a sense of progression in improving your home/surrounding area. The two leads are very likable with good voice acting too.

I can only imagine what this game could have been like with more polish and better system designs.
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KCF can't actually be a real person but he is - greengravy
If you smell what the rock is cooking he's cooking crap - ertyu
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