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TopicThe Sega Saturn should have been 64-bit and come out in 1996.
limp-bizkit-89
08/02/21 1:04:45 AM
#66:


DarkRoast posted...
Bits were meaningless. N64 graphically was a lot more powerful than PlayStation but was hamstrung so badly by the cartridge format. It was like 1,000x the production cost for 1/10th the storage space (and that's for the rare 512 Megabit (64 MB) cartridges. Most games were 32 MB or smaller. Mario 64 was 8 MB.

A standard CD was 650 MB and cost like 5 cents to make

Id not say theyre meaningless, they were simply a factor among many (if you have two indentical systems with the only difference being bits, the higher bit system would be better).

marketing made us think they were THE factor back in the day, though


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