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TopicThe Sega Saturn should have been 64-bit and come out in 1996.
limp-bizkit-89
08/01/21 1:19:57 AM
#49:


Polycosm posted...
N64 couldn't handle FF7 in the same way that PS1 couldn't handle first-person shooters like GoldenEye, Perfect Dark or Turok 2. Different design choices for different platforms.

Disc-based storage was a novel choice that wound up dominating for several generations before the industry circled back to hard drives and SD cards. It wasn't without its drawbacks (if you haven't touched a PS1 in some time, you've probably forgotten how atrocious the load times are), but I think those can be forgiven since it kicked off FMVs and made the sky the limit in terms of music.

well said

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