LogFAQs > #956003881

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, Database 8 ( 02.18.2021-09-28-2021 ), DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicWhy is it so hard to make a good Star Fox game?
StartTheMachine
07/12/21 11:00:44 AM
#17:


Honestly think Star Fox Zero is probably the best game in the series. And I absolutely hated it after my first two hours or so with it to the point I thought I'd never touch it again. After toughing out a first run through and finally getting the hang of everything, I grew to love it.

But I don't blame people for not doing that. It's a Star Fox game with like a 10 hour learning curve, which is pretty inexplicable in a franchise known for accessibility. It would be much easier for them just to replicate the 64 formula with a lot more planets. Rogue-likes/lites are a thing nowadays. I think they could make a Star Fox game meaty enough with routing options to justify a full price tag today.

---
- Blur -
Welcome to your Divinity.
... Copied to Clipboard!
Topic List
Page List: 1