LogFAQs > #955353684

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TopicTIL: The Pathologic devs accidentally destroyed the Darksouls Gatekeepers.
UnfairRepresent
06/23/21 3:34:18 PM
#35:


RedJackson posted...
Its not, theres artistic merit in creating a game whose central focus IS the payoff in finally destroying your enemy. The game design, the art direction, the central narrative, etc. are all designed with the gameplay being harder than the standard RPG.

Not toxic at all by any means and IT IS breaking artistic vision to step away from that. Whether thats a good thing or not is something else entirely and up to you
This is equally true if not more true of Pathologic.

And they instantly disproved everything you just said effortlessly. Their artistic vision wasn't broken because someone fiddled with difficulty sliders. No different to if you turned the volume up or down a little.

I4NRulez posted...


I'm not going to bother reading the rest of your BS post because I love Dark Souls and I'm in almost every dark souls topic on here and in almost every one that's about an easy mode or devolves into that you're in there whining about it.

No contributions to the discussion of the actual game. Just whining.

Stop whining and don't play it. It's never going to cater to you
"I have no argument whatsoever so I'm just going to lie my ass off and not respond to any of the dozens of points raised."

Yup, as I said. Toxicity. Nothing but toxicity. This dude enjoys feeling superior to people. That's literally the only reason he is opposed to objectively good things.

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^ Hey now that's completely unfair!
https://imgur.com/yPw05Ob
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