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Topic | TIL: The Pathologic devs accidentally destroyed the Darksouls Gatekeepers. |
UnfairRepresent 06/23/21 3:34:18 PM #35: | RedJackson posted... Its not, theres artistic merit in creating a game whose central focus IS the payoff in finally destroying your enemy. The game design, the art direction, the central narrative, etc. are all designed with the gameplay being harder than the standard RPG.This is equally true if not more true of Pathologic. And they instantly disproved everything you just said effortlessly. Their artistic vision wasn't broken because someone fiddled with difficulty sliders. No different to if you turned the volume up or down a little. I4NRulez posted... "I have no argument whatsoever so I'm just going to lie my ass off and not respond to any of the dozens of points raised." Yup, as I said. Toxicity. Nothing but toxicity. This dude enjoys feeling superior to people. That's literally the only reason he is opposed to objectively good things. --- ^ Hey now that's completely unfair! https://imgur.com/yPw05Ob ... Copied to Clipboard! |
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