LogFAQs > #955352353

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TopicTIL: The Pathologic devs accidentally destroyed the Darksouls Gatekeepers.
UnfairRepresent
06/23/21 2:59:13 PM
#1:


https://youtu.be/q00T0xxj2o0?t=2417

They released a game.
It was really hard. It was intended to be hard. The Devs wanted it to be hard and the intended purpose of the game was that you died over and over. Part of the art/story and emotion was built on that rockbed.

People complained the game is too hard.
Devs added in optional difficulty settings and openly said "We don't like these and don't want you to use them since it's not the experience we intended but since you wanted them here they are as an option."

Then everyone got to enjoy the game and absolutely nobody suffered in any way whatsoever. The fanbase is fantastic and there is no toxicity at all of any note.

The devs even noted that a ton of people who played their games just used cheats and mods anyway so why not just make it easier for them if that's the experience they wanted even if the devs didn't.

Just immediately inadvertantly proves that the Dark Souls nonsense is purely because their fans are largely toxic and the devs know that, so they play to them. Not for any actual benefit beyond feeling superior to others.


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^ Hey now that's completely unfair!
https://imgur.com/yPw05Ob
... Copied to Clipboard!
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