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Topic | Hollow Knight is a great game. ~spoilers~ |
Metalsonic66 06/12/21 12:47:57 AM #38: | CoorsLight posted... Deaths in a game without that usually have enough of a penalty to encourage caution. I agree it's not as cruel as Dark Souls but in Dark Souls you generally would go back in the same direction regardless. The annoying thing with Hollow Knight is that you're mapping out your adventure as you go along, but unlike most Metroidvanias, it doesn't fill out the map as you go along. So if you don't go the direction of the map guy, then you die, maybe you'd be tempted to go a different direction to find him, but you're disincentivized to change direction... it's too many competing systems put togetherI felt it did a good job. Every time I got a new power up, I got really excited about seeing how much further it could get me in one area or another. The game never forces you to approach any part of the game in any order, which can annoy people who want more direction out of a game, I suppose. --- PSN/Steam ID: Metalsonic_69 Big bombs go kabang. ... Copied to Clipboard! |
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