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TopicHollow Knight is a great game. ~spoilers~
MrMelodramatic
06/11/21 4:06:01 PM
#20:


CoorsLight posted...
It's too big and there was no reason to put a corpse running souls mechanic in it. That's dumb. Hey this is a game about exploration, oops you died? Better not explore any more, gotta go take the exact same path again unless you want to lose a bunch of shit!
This is true. Towards the beginning when I got stuck I looked at a guide and the complete map is crazy big and made me think I might not be able to get into the game. When you get to the 3rd or 4th area, though, the world starts feeling more manageable. The shade soul being left behind does suck because I don't want to lose all my geo, but it has also helped me brute force my way through bosses that I might have otherwise given up on and eventually left the game. A big problem I have is how far save points are. I dunno if this is a staple of metriodvanias or if this is just HK, but not autosaving/having checkpoints more often than one or twice a level adds unnecessary tedium imo

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