LogFAQs > #952017639

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TopicCrash 4 makes my completionist self cry.
Alpha218
03/23/21 9:15:57 AM
#1:


First off, let me get this out of the way - the actual gameplay is fun as hell. It doesnt feel like theres any filler levels so far, and the new mechanics (Quantum Masks, other playable characters) have been fun to use. I just hit the ice world.

Anyways, the actual completionist aspect of the game is just incredibly stupid hard. Dont get me wrong, I like a challenge. But man, this game demands you play perfectly to get that 100%.

  • Colored gems. The game doesnt tell you which levels these are in: Red and Green gems have no rhyme or reason to finding them. You just have to get lucky or look them up. Blue has a hint but it also just turns into a ridiculously hard challenge (it pays homage to the Crash 2 blue gem where you dont collect any boxes, but they had the courtesy to put that in the easy 1st level): Yellow gem is a joke. Somehow the last colored gem is the one thats the easiest to pick up because you can kinda see it floating in the air over some boxes you have to really go out of your way to get.
  • The boxes. Remember Cold Hard Crash from Crash 2? Every level in this game is that level on steroids. Part of that is how long every level is (which is much appreciated, I can always go for more content), but they also go out of their way to hide tons of boxes. Basically demanding you to follow a guide so you dont miss any in these marathon levels.
  • N-Verted levels: In some cases you will he be able playing the same level 4 times to earn all of the gems from them (this includes the alt versions where you play as another character and then resume the level partway thru the Crash/Coco part). Fuck you devs, I dont want grind out levels like that.
  • Perfect Relic: Rewarded for breaking all boxes without losing a life. Im not hitting 106%. The load times alone for restarting a level makes me not want to do it.
Also theres quite a few annoying bugs Id run into that youd think wouldve been patched out by the time the Switch version came around. Ive hit invisible walls that got me killed. There was a certain checkpoint where if I had walked backwards I would get it instantly killed by some invisible thing.

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