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TopicHearthstone Topic:Madness at the Darkmoon Faire
metroid composite
03/10/21 5:05:36 PM
#459:


Anyway, I think these are a lock:

Dragonqueen Alextraza
Bonemare
Saronite Chain Gang
Frenzied Felwing
Arcane Golem

4 of them are pretty low impact in wild, and Saronite Chain Gang has already been spoiled.

These are really likely cause it's hard to get to 10 without them, and while maybe some decks play them, they aren't that scary:

Knife Juggler
Leper Gnome

Which leaves 3 cards out of the following list:

Murloc Warleader (Not that scary, but if they ever want to bring it back to standard it stays +2/+0. If they plan to leave it in wild, it becomes +2/+1).
Giggling Inventor (Not that scary in theory. However they did just un-nerf Rogue Quest, and it's scary in Quest Rogue).
Leeroy Jenkins (Normally I wouldn't expect them to buff a card that's already seeing wild play, but it's not impossible just cause it would actually shake up the meta, weaken odd decks a little and it's not clear what it would strengthen).
Bad Luck Albatross (Most people who play wild don't want this back at 3, but how tuned in are they with the wild community? Find out tomorrow...).
Undertaker (Would they bring back the best creature of all time just because it doesn't have the support cards it used to?)
Archivist Elysiana (I mean, very safe revert, it just ruins the card for the only wild deck that wanted it; will they actually bear that in mind before doing their reverts? Stay tuned...).

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