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TopicThe Board 8 Discord Sports Chat Ranks Their Top 100 Respective VIDEO Games pt. 2
Arti
01/27/21 7:06:37 PM
#281:


#60 - Fire Emblem: Awakening (3DS, 2013)

A very good Fire Emblem game! It was pretty easy and had pretty boring map design but we hadn't had a Fire Emblem for five years and that one was Shadow Dragon so it was definitely a pick up for me. I had to get the download copy because Gamestop fucked me over by not getting enough copies to fulfill the preorders. They really crammed whatever mechanics they could into this title as it was probably going to be the last one had it not sold well, so we had the marriage/child character system, skills, pair up, and many references to the past games in the series which was a nice touch for people who had been with the series for a while. The DLC maps are some of the best ones in the series as well, touching on Lucina's actual past and bringing in battles between armies from previous Fire Emblem titles.

#59 - Hatsune Miku: Project DIVA F (PS3, 2013)

In 2013 I had barely any knowledge of what a vocaloid even was, so this game was not even on my radar at the time. Though I learned about the demo going through some video game news, and since it was a rhythm game, I decided to try it out. This led me to purchasing the game and not just platinuming it once but actually getting it three times - the PS3 and Vita versions in the US and the JP version shared list. I actually am the first achiever for some of the NA Vita trophies. Check it out:

https://psnprofiles.com/trophy/2478-hatsune-miku-project-diva-f/15-a-place-to-unwind
https://psnprofiles.com/trophy/2478-hatsune-miku-project-diva-f/16-fabulous-furniture

This game also actually balances out the Vocaloids so while Miku does dominate the songs like always, you get to see a lot of the other ones as well.

#58 - Lost Dimension (Vita, 2015)

This game had a lot of potential. The basic example is you have multiple characters with various psychic abilities to defeat a boss known as The End. You have a number of traitors on your team, and every floor you must find the one traitor by bonding with your party members through the various quests at each floor. I don't actually remember the mechanic on how this worked, but I do remember having to do multiple playthroughs because one character kept getting chosen as a traitor before I could get their bond maxed out. This game also allows for you to sequence break in battle very well; there's one mission with a boss behind a locked door, with switches located all over the map. You could activate all the switches to unlock the room... or use the psychic who has a teleport ability and teleport your entire party into the boss room instead (though, like anyone else, he could be chosen as a traitor and could render this pointless.) There's several missions that have alternate ways to play and I felt it was very interesting to keep playing through the multiple times I went through the game.

#57 - Yakuza Kiwami (PS4, 2017)

This is actually the first Yakuza game I played. And I thought it was really good! Enjoyed pretty much all of it, the story, minigames, combat, and Majima. The climax battles were also a nice challenge - I felt none were too hard and they really tested how much you knew the combat system (well, except for the one where you play as Date). I feel like going from 0 to this game would make you like it a lot less, but that did not happen to me. Even taught myself how to play mahjong, oichi-kabu, and koi-koi (the best minigame) through this. It does have a lot of the stupid mini-games like cee-lo ported over from Yakuza 0 just to inflate the completion list, so that lowers it a bit in my rankings. And screw the car chase, doing it on Legend is still my the only thing standing in the way of getting the platinum in this, and I've tried it too many times to count.

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