Board 8 > The Board 8 Discord Sports Chat Ranks Their Top 100 Respective VIDEO Games pt. 2

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MrSmartGuy
01/15/21 7:35:12 PM
#1:


There. It's in the title now.

Welcome back, everyone! If you missed the first topic, go check it out! Me, Nick, Bartz, Wigs, Naye, Nee, Arti, Cokes, and Eddv are all sharing our favorite video games of all-time! But if you just wanna quick recap, then fine, I gotchu covered.... (thanks bartz)

MSG
HM1 Ratchet & Clank (PS4)
HM2 Hitman: Blood Money
HM 3 The Legend of Zelda: Twilight Princess
HM4 The Urbz: Sims in the City
HM5 Burnout 3: Takedown
HM6 Nintendo World Cup
H7M Gran Turismo 3 A-spec
HM8 Tecmo Super Bowl
HM9 Mario Golf: Toadstool Tour
HM10 Winning Eleven 9
HM11 Hades
HM12 Deadly Premonition
HM13 Star Fox 64
100 NHL Hitz 20-02
99 Earthbound
98 Rush 2: Extreme Racing USA
97 Mario Golf: Advance Tour
96 Sonic Adventure 2
95 FTL: Faster Than Light
94 Nine Hours, Nine Persons, Nine Doors
93 Paper Mario: The Thousand Year Door
92 Ratchet & Clank Future: A Crack in Time
91 Beat Saber
90 Pocket Card Jockey
89 WWE Smackdown vs Raw 2006
88 Persona 5
87 Trauma Team
86 Hitman (2016)
85 The World Ends With You
84 Professor Layton and the Unwound Future
83 Mario & Luigi: Superstar Saga
82 Pokemon Stadium 2
81 Mass Effect 3
80 Dragon Quest VIII
79 NES Open Tournament Golf
78 Shin Megami Tensei: Devil Survivor 2
77 Monster Hunter 3 Ultimate
76 The Elder Scrolls V: Skyrim
75 Mario Party 2
74 The Lost Mind of Dr. Brain
73 Ace Attorney: Dual Destinies
72 Saints Row: The Third
71 SSX3
70 Doki Doki Literature Club
69 Tony Hawk's Pro Skater4
68 Dragon Quest V
67 Hot Shots Golf: Out of Bounds
66 WarioWare: Twisted!
65 Timesplitters 2
64 Mario & Luigi: Bowser's Inside Story
63 Chrono Trigger
62 Tetris Effect

Bartz
HM7 Half-Life
HM8 The Operative: No One Lives Forever
HM9 The Legend of Zelda: Ocarina of Time
HM10 Frog Fractions
HM11 Betrayal at Krondor
HM12 Challenge of the Ancient Empires
HM13 Streets of SimCity
100 Ni no Kuni: Wrath of the White Witch
99 Flower
98 Plants vs. Zombies
97 Duke Nukem II
96 Heavy Rain
95 The Legend of Zelda: A Link to the Past
94 Shadow of the Colossus
93 Pokemon RBY
92 The Wolf Among Us
91 God of War: Ghost of Sparta
90 Darksiders
89 Resident Evil 1
88 The Legend of Zelda: Majora's Mask
87 Mordor: The Depths of Dejenol
86 Awesomenauts
85 Wolfenstein: The New Order
84i nary Domain
83 Donkey Kong Country 2: Diddy's Kong Quest
82 Capture the Flag
81 Loom
80 Xenosaga Episode II: Jenseits von Gut und Bse
79 Castlevania: Order of Ecclesia
78 Gladiator
77 Dead by Daylight
76 SkyRoads
75 Uncharted 3: Drake's Deception
74 Total Annihilation
73 Final Fantasy Tactics Advance

Nick
HM1Vectorman
HM2 Crash Commando
HM3 Dungeons and Dragons: Shadows over Mystara
HM4 WWF Smackdown Just Bring It
HM5 Fat Princess
HM6 Simpsons Arcade
HM7 Gauntlet Legends
HM8 Mario Party
HM9 Octopath Traveler
HM10 Radiant Historia
HM11 Castle Crashers
100 Riviera: The Promised Land
99 Teenage Mutant Ninja Turtles IV: Turtles in Time
98 Metroid Fusion
97 I Am Setsuna
96 DBZ: Kakarot
95 Metal Gear Solid 4
94 Metal Gear Solid 2
93 Portal 2
92 SSX
91 Golden Sun
90 God of War (2018)
89 Digimon Story: Cyber Sleuth
88 Sonic the Hedgehog 2
87 Sonic Generations
86 Mega Man 9
85 Super Monkey Ball 2
84 Tomb Raider (2013)
83 Uncharted 3: Drake's Deception
82 The Last of Us
81 Guitar Hero/RB Series
80 NFL Blitz
79 Super Mario World
78 Tales of Symphonia
77 Mario & Luigi: Superstar Saga
76 Super Blood Hockey
75 Darksiders
74 Mario Kart Wii
73 Punch-Out!!
72 Perfect Dark
71 Yoshi's Island
70 Dark Cloud
69 Kirby Canvas Curse
68 Jackbox Party Packs
67 World of Final Fantasy
66 Fall Guys
65 Tales from the Borderlands
64 The Walking Dead Season 1
63 Theatrhythm Final Fantasy: Curtain Call
62 Ogre Battle 64
61 NHL '94
60 Grandia 2
59 Pokemon HG/SS
58 Super Mario Galaxy/2
57 WWF: No Mercy
56 The Legend of Zelda II: Link's Adventure

Eddv
HM1 Mighty Morphin Power Rangers The Movie
HM2 The Wolf Among Us
100 SimTown
99 Phantasy Star III
98 North and South
97 Scooby Doo Mystery
96 Mechwarrior: Living Legend
95 Bang Dream: Girls Band Party
94 You Don't Know Jack 95
93 General Chaos
92 Cannon Fodder
91 Kirby's Dream Course
90 Hexyz Force
89 NHL '94
88 Long Live the Queen
87 Dungeons and Dragons: Warriors of the Eternal Sun
86 Ms. Pac Man
85 NCAA Football 2014
84 Pokemon RBY
83 Donkey Kong Country 2: Diddy's Kong Quest
82 Knight and Merchants
81 King's Quest V: Absence Makes the Heart Go Yonder
80 No More Heroes
79 Dishonored
78 Dark Souls 2
77 Simpsons Arcade
76 Sonic the Hedgehog 2
75 Rock Band 2
74 Dynamite Headdy
73 Hitman (2016)
72 Double Dragon Neon
71 Mega Man Maverick Hunter X
70 Bloodstained: Curse of the Moon 2
69 Thousand Arms

Nee
HM1 Castlevania 64
HM2 Minesweeper
HM3 Super Mario 64
HM4 Mega Man X6
100 Ninja Gaiden
99 Dragon Ball FighterZ
98 Outland
97 Out of the Park Baseball 21
96 The Binding of Isaac
95 Kirby's Dream Land 3
94 RollerCoaster Tycoon
93 Shadows of the Damned
92 The King of Fighters XIII
91 Strider (2014)
90 Brothers: A Tale of Two Sons
89 Kamui
88 Gain Ground
87 REmake
86 Shin Megami Tensei: Persona 3
85 Solstice
84 Raiden
83 Ori and the Blind Forest
82 Ogre Battle 64
81 Mega Man Legends
80 Rez
79 Punch-Out!!
78 G-Darius
77 Pop'n Music
76 Shovel Knight
75 Thunder Force V
74 Final Fantasy Tactics
73 Under Night In-Birth Exe: Late
72 VA-11 Hall-A
71 Nine Hours, Nine Persons, Nine Doors
70 Spelunky 2
69 The Legend of Zelda

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MrSmartGuy
01/15/21 7:35:18 PM
#2:


Cokes
HM1 Full Tilt! Pinball
HM2 Rock Band 4
HM3 Beat Hazard
HM4 Super Paper Mario
HM5 Abzu
100 Battle of Polytopia
99 Jet Force Gemini
98 Mount Your Friends 3D
97 Ultimate Mortal Kombat 3
96 Final Fantasy IV
95 Rock Band Blitz
94 Top Skater
93 Castle Crashers
92 Snowboard Kids 2
91 Simpsons Arcade
90 Super Mario 3D World
89 Raiden II
88 The Legend of Zelda: Twilight Princess
87 Blast Corps
86 Civilization IV
85 Starcraft II
84 Metal Gear Solid: The Twin Snakes
83 Teenage Mutant Ninja Turtles (Arcade)
82 Guitar Hero II
81 Mario Party 2
80 Perfect Dark
79 Mario Kart 64
78 Meteos
77 Thomas Was Alone
76 The Legend of Zelda
75 Portal
74 Sonic Adventure 2
73 Trauma Center
72 Kirby 64
71 Tony Hawk's Pro Skater 4
70 Donkey Kong 64
69 Wario Land 4
68 Advance Wars 2
67 Advance Wars: Days or Ruin
66 Claw

Wigs
HM1 Mario Tennis
HM2 Kirby 64: The Crystal Shards
HM3 Bugsnax
HM4 Warioware: Touched
HM5 Dr. Robotnik's Mean Bean Machine
HM6 Untitled Goose Game
HM7 We <3 Katamari
HM8 Gunstar Heroes
HM9 Ace Attorney: Dual Destinies
100 The Stanley Parable
99 Death Stranding
98 Kirby's Block Ball
97 Where in Time is Carmen Sandiego
96 Castlevania: Symphony of the Night
95 Borderlands 2
94 Twisted Metal 2
93 Cuphead
92 Ratchet & Clank (PS4)
91 Mega Man 2
90 Ghosts 'n Goblins
89 Super Mario Maker 2
88 Final Fantasy VII
87 Donkey Kong Country
86 Mega Man 9
85 Pokemon Puzzle League
84 Marvel's Spider-Man
83 Adventures of Lolo
82 Braid
81 Donkey Kong Country 2: Diddy's Kong Quest
80 Into the Breach
79 Uncharted 3: Drake's Deception
78 Elite Beat Agents
77 Shovel Knight
76 Back to the Future: The Game

Naye
HM1 Metroid: Samus Returns
HM2 Alpine Racer
HM3 Warioware: Twisted
HM4 Halo: Combat Evolved
HM5 SimTower
HM6 Kirby Air Ride
HM7 jubeat
HM8 Meteos
100 WarioWare: Smooth Moves
99 Unreal Tournament
98 Pikmin 2
97 Crypt of the Necrodancer
96 Kirby & the Amazing Mirror
95 Final Fantasy Tactics
94 Time Crisis II
93 Castlevania: Aria of Sorrow
92 DJ Max Portable
91 Zany Golf
90 Super Mario Maker 2
89 Contra 4
88 Super Castlevania IV
87 Mega Man 5
86 The Oregon Trail
85 Timesplitters 2
84 Fat Princess
83 Hotel Dusk: Room 215
82 Tony Hawk's Pro Skater 2
81 Pokemon Go
80 Final Fantasy IV
79 The Legend of Zelda: Four Swords Adventures
78 Super Mario Bros
77 Mario Tennis
76 Chip's Challenge
75 Elite Beat Agents
74 Bust-A-Move
73 Castlevania: Portrait of Ruin
72 Crystalis
71 StepMania
70 Tetris & Dr. Mario
69 Minesweeper

Arti
100 Danganronpa: Trigger Happy Havoc
99 Style Savvy: Trendsetters
98 Diablo II
97 Ace Attorney: Dual Destinies
96 Cosmic Star Heroine
95 Fate/extella Link
94 Animal Crossing: New Leaf
93 South Park: The Stick of Truth
92 Letter Quest: Grimms' Journey
91 Dynasty Warriors 8
90 Ghost Trick: Phantom Detective
89 Hatsune Miku: Project Mirai DX
88 The Legend of Zelda: The Wind Waker
87 Professor Layton vs. Phoenix Wright
86 Pokemon HG/SS
85 Taiko no Tatsujin: V Version
84 Atelier Meruru: The Apprentice of Arland
83 The Legend of Heroes: Trails in the Sky FC
82 Kirby Super Star
81 Phoenix Wright: Ace Attorney
80 The World Ends With You
79 Digimon Story: Cyber Sleuth - Hacker's Memory
78 The Walking Dead Season 1
77 Recettear: An Item Shop's Tale
76 Super Mario RPG
75 Super Smash Bros. Melee
74 Professor Layton and the Unwound Future
73 Pokemon DPP

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CherryCokes
01/16/21 3:33:07 AM
#3:


I just realized if I'd picked MK2 that I'd have only 2s and 4s for sequels on my list to this point

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Bartzyx
01/16/21 10:11:24 AM
#4:


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Bartzyx
01/16/21 10:44:03 AM
#5:


Here's the "scoring" recap from the first topic.

#1 Pokemon RBY: 227
#2 Uncharted 3: Drake's Deception: 219
#3 Donkey Kong Country 2: Diddy's Kong Quest: 206
#4 Ace Attorney: Dual Destinies: 182
#5 Simpsons Arcade: 178
#6 Pokemon HG/SS: 173
#7 Tony Hawk's Pro Skater 4: 171
#8 The Walking Dead Season 1: 170
#9 Ogre Battle 64: 169
#10 NHL '94: 165
#11 The Legend of Zelda: 164
#12 Timesplitters 2: 160
#13 Perfect Dark: 154
#14 Punch-Out!!: 153
#15 Elite Beat Agents: 152
#16 Shovel Knight: 152
#17 Mario Party 2: 148
#18 Professor Layton and the Unwound Future: 146
#19 Hitman (2016): 145
#20 Mario & Luigi: Superstar Saga: 143
#21 Mega Man 5: 142
#22 Nine Hours, Nine Persons, Nine Doors: 140
#23 Sonic the Hedgehog 2: 140
#24 Guitar Hero II: 139
#25 Darksiders: 138

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Bartzyx
01/16/21 10:47:50 AM
#6:


#72 Bully (Playstation 2, 2006)

When I was first putting this list together, I forgot all about this game. But Bully is an incredible experience. It took the style of open-world game that Rockstar is known for and managed to fit it into the concept of a boarding school. A lot of the Grand Theft Auto elements remain, but made appropriate for a game about teenagers.



Despite its name, the main character is not really a bully. Jimmy is a tough kid with a bad family life who gets a chance to start over at a new school, Bullworth Academy, which is dominated by a group of bullies. Throughout the game Jimmy is working with various factions within and without the school to improve the culture. It's a surprising good story that manages to elicit empathy for Jimmy and the people that he encounters.

The gameplay involves doing things like attending class and performing tasks to win the trust of other students within the various cliques at the school. Later on, the focus shifts away from class and more to the local town and the people there, and Jimmy also can do jobs for money or participate in activities like bicycle races. A lot of it is familiar if you have played any GTA game; if you misbehave, school staff will chase you, and you can collect various "weapons" like firecrackers, marbles, slingshot... you get the picture. It's a surprisingly robust game with a ton of things to do and I think a lot of care was taken to make the world very lively and dense with content. I really wish that they would do another one of these.

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Whiskey_Nick
01/16/21 11:19:23 AM
#7:


#53. Blitz the League 2 (PS3, 2008)

So I had already written about Blitz and how I love it. Well Blitz the League 2 is perfection. All the over the top tackles and jumps from the original games, but with the violence dialed up to 11 and a story that is so horribly inappropriate. There are trophies for sleeping with 3 hookers or marrying 1. The main draw here for me, beyond the story mode which you can populate with your own roster of created players and design your own jerseys (mine were hot pink, black and neon green, the idea is to blind your opponent) is the injuries. You can target parts of the body on big tackles. So say I hit low, I can snap an ankle or implode a knee. I can sever a spine, or fracture a skull. Or the ultimate one and my favorite. Pop a testicle. It goes into a Mortal Kombat style view of the injuries, its disgusting. I love it. God I love this game. Please bring this series back.

https://www.youtube.com/watch?v=a8A-GfmCcb4

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Eddv
01/16/21 11:25:35 AM
#8:


Blitz the league the game...2

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Eddv
01/16/21 12:00:00 PM
#9:


68.) Deja Vu (NES, 1990)


A classic text based adventure game and one of my favorites. It came to my attention via slowbeef way back in the day but I ended up stopping my watch through of him playing it, went to ebay, bought the cart and tried the game for myself and to my surprise - while the text has a real edge to it that it makes it easy to make fun of and be amused by the actual central mystery to this game is worthwhile and good!

You are Ace Harding - or so says your ID - and you wake up with no memory in a bathroom with a dead body in the next room and an enormous woman in the trunk of your car. So the early part of the game is trying to figure out who you are, what even in the broadest sense happened and who the dead guy is and then work from there to try and find who did this to you.

As a result of the amnesia at play the clues all take on a different meaning once your character gets his memory back leading seeming dead ends to open up with new avenues to explore.

All in all, this is a really fun game, especially for how early it came and it mostly holds up even today (aside from the random ways you can die)

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Eddv
01/16/21 12:10:33 PM
#10:


67) Snowboard Kids 2 (N64, 1999)


So you would think on the surface of it - that a game about snowboarding that is really just a super specific clone of Mario Kart wouldn't actually be better than Mario Kart but you would be wrong. This game was so damn fun - everyone has their n64 party games they look back on with far too much fondness - Goldeneye for some, maybe Smash or Mario Kart for other - but for me this game was the peak of those days and I have no idea why. I don't even snowboard!


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Eddv
01/16/21 12:17:27 PM
#11:


66.) Pokemon Stadium 2 (N64, 2001)


Pokemon Stadium 2 was fucking great. The ability to port in your pokemon from RBY/GSC to do battles on the big screen was something that felt revolutionary at the time but more for me personally after RBY I grew to resent the "campaigns" in Pokemon, preferring the surprising depth that exists in the battling to it by quite a lot, so the ability to get to go in depth with the 2nd gen of pokemon without having to do with GSC what I did with my copy of Red was a real gamechanger for me and I actually didn't bother finishing Pokemon Gold until I replayed it as HeartGold much later.

But the real prize here was the minigames to me - they were really fun like Mario Party level mini games but with pokemon! All in all one of the N64 party night true double threats AND a great way to play the only good part of pokemon. Really sucks they haven't put out a new one in so long.

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Whiskey_Nick
01/16/21 12:18:24 PM
#12:


#52. Dynasty Warriors 7 (PS3, 2011)

This was originally another multi entry with 3 and 4, but 7 is just so much better than every game in the series. They finally went closer to the books for the story and didn't portray Shu as the perfect good guys and Wei as absolutely the bad guys. They pointed out how all sides had a view. 3 and 4 in this series I spent an insane amount of time on in high school with a friend. So props to them, great games. 7 though as I said, changed the presentation so much of the narrative and gave me the view I wanted which is that Wei is actually great. I actually cried when Cao Cao died in this, despite knowing it was coming. They did such a great job telling the story here.

Wei > Wu > Jin > Other > Shu

Fuck Shu

Dian Wei is my go to in every game.



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Whiskey_Nick
01/16/21 12:21:58 PM
#13:


#51. Tetris Effect (PS4, 2018)

Before I start, this was again going to be a multi entry. Tetris on Game Boy, The New Tetris on N64 and Tetris DS were each the definitive version of Tetris for me for a time. Tetris Effect is just such a great experience. Tetris is Tetris, I love the game no matter what, but the presentation here is second to none. It sucks you in to a visual and audio experience. As MSG says, its quite moving. I am not sure what else I could say here. I love Tetris.

I'm yours forever.

https://www.youtube.com/watch?v=TCp2BS_L0yE

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Whiskey_Nick
01/16/21 12:25:29 PM
#14:


https://www.youtube.com/watch?v=oM8fi_OZ9TE

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Naye745
01/16/21 12:32:39 PM
#15:


68. Mario Kart 64 (N64, 1997)

If I were making this list solely on how much I liked a game when it first came out, this would undoubtedly be higher. It's pretty common to knock N64-era games for how they hold up, and in MK64's case there's a little bit of truth and exaggeration when it comes to that. Race mode is still totally playable, but multiplayer really chugs at the framerate. I think the courses are still relatively decent nowadays, though there's obviously a degree where just driving around in 3D was super novel and some of the simpler courses are basically just that. The AI is also comically rubber-bandy, you can take the classic Rainbow Road shortcut and skip 40% of a lap and those suckers will still slingshot their way back toward you by the end.
Battle mode, though, still absolutely rules. The more modern adaptations of battle mode are definitely enjoyable, and are much more streamlined with a more robust set of modes and options, but I absolutely love the classic three-strikes-you're-out player elimination knockout balloon battle in MK64. Matches of Block Fort or Double Deck that would go on for ages while the bottom layers were littered with perpetually bouncing green shells and strategically hidden fake ? blocks - that was the stuff of legends. I played hours of back-and-forth first-to-X-wins games with friends and it still hasn't gotten old. Skyscraper is a garbage level though.
There are other MK games I have yet to rate; I first played Mario Kart on my cousins' SNES in the mid-90's and I was immediately hooked, so I was always somewhat attached to the series. But MK64 was probably the one I specifically loved the most at any given time, it's just been passed up over time by its technically superior predecessors.
Top 5 Tracks: Toad's Turnpike - Yoshi Valley - Rainbow Road - Royal Raceway - Mario Raceway

67. Super Mario Galaxy 2 (Wii, 2010)

I actually only played this for the first time last summer, so this is a pretty fresh experience. Mario Galaxy 2 is the most sequelly sequel that ever sequeled - it aggressively pinpoints everything that people liked and wanted more of from the original and gives you exactly that. And hey, that isn't totally a complaint; more is good, and the unique concept of Galaxy's gravity-shifting planet-hopping really had a lot more creative value to be extracted. And after replaying Galaxy 1 via 3D All-Stars, I really appreciated all the unique things that Galaxy 2 had going for it, and the way that the games complement each other - there's a lot of ideas very briefly touched on in the original that get fleshed out with more stars in the sequel.
On the other hand, I absolutely love the main Mario franchise, and particularly adore just about every one of the 3D releases - if there was ever a time to get nitpicky, this is it. Galaxy 2 frustrates me in some ways where it just fails to match the charm and design sensibilities of the original. (At least, in my opinion.) The simplified hub world is a plus, allowing you to quickly and easily get into stages via a simple level selector - but that makes the teeny storyline bits with Lubba and the faceship all the more tedious, annoying, and unnecessary. The game cuts down on the comet challenges (especially purple coins) from the first game, but that makes each unique galaxy feel a lot less fleshed out and comprehensive. The whole experience is streamlined to maximize playability, but in doing so loses out on so much of the charm and sense of world-building that made the first game such a magical experience.
Galaxy 2's individual level design has some absolute gems, on par or better with the very best from the first, but the complete experience is lacking something that made the original shine so brightly upon its release. Obviously, as you can tell from this whole writeup, that game is coming much later here and I'll touch upon those particular strengths when we get there, but at this point I'm putting Galaxy 2 down in a tier with a bunch of other very enjoyable but not "greatest-of-all-time"-level games from series that I love.

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Eddv
01/16/21 12:38:56 PM
#16:


65.) Fallout 3 (PS3, 2008)


Fallout 3 was really the first Western Style RPG that I had gotten into that was in this style. And it got its hooks into me good. The whole aesthetic with the cold war music and propaganda mixed with the silver age comics style super science and the corporate pleasantness was all very much in my groove at that time.

The gameplay was fun (though shooting manually was a folly, VATS was actually pretty cool and i'm not much of a shooter person anyway), the story had some incredible beats like well, everything at Megaton and the happenings at the rich hoighty toighty apartment homes on down to the visceral reaction I have as a person who loves DC when I see it in its post apocalyptic state.

And then of course...Liberty Prime. Fuck yeah.

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Eddv
01/16/21 12:44:51 PM
#17:


64.) Warcraft 2 (1996, PC)


i have had a rocky relationship with Warcraft over the years. But I was super intensely into Warcraft: Orcs and Humans, even as simple as it was and so this was my first hype game release I can remember really getting up for and it didn't disappoint. Warcraft 2 ran like a silky smooth, more in depth version of Warcraft and the opening up of its world and lore was at the time something that really blew me away.

As time went on and WoW happening I have grown less enamored with Warcraft as a whole, but this game still mostly holds up, even if most people seem to prefer its sequel.

Warcraft classic style release when?

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Eddv
01/16/21 12:49:08 PM
#18:


63.) Castlevania Order of Ecclesia DS


I love this game for taking the Castlevania playstyle and kinda shattering the mold, opening up a whole new way of handling weapons and subweapons as you play through a crisis where Dracula has returned but the Belmonts have not.

You play as Shanoa and you use the secrets of your order and their glyph tattoos in order to find novel power combinations that can help you challenge dracula's castle. This moddability provides ways to keep things fresh as a player the whole way through. The only annoyance is often you'd need to grind certain enemies to get new glyphs which was always annoying.

The various endings were cool too, as was the option to play as evil gun boy once you beat the game once.


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Eddv
01/16/21 12:56:41 PM
#19:


62.) Yakuza 4 (2010, PS3)


So my issue with Yakuza as a series is that for the most part, I don't find the playing of a Yakuza to be all that interesting to me and I especially don't really find the main character, Kazama Kiryu, to be all that great. I mean he's fine and all but he's just kinda the Gary Stu of everything that's going on and it gets pretty old.

Yakuza 4 completely fixes this problem with its first protagonist that you play as being unexpectedly kind loan shark, Akiyama and this completely captured me because he is far more compelling and fun from my perspective. I enjoyed doing all of the typical Yakuza things with no vigor since they were happening with him. The Yakuza mini-games are all really compelling and major part of what makes the games so much fun.

The other protagonists you play as all have completely different fighting styles and personalities and things, making the game keep some level of novelty the whole way through as you switch perspectives several times leading up to the big finish.

Hey if nothing else, this gamei s a great shogi and mahjong simulator.

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Bartzyx
01/16/21 1:03:45 PM
#20:


Warcraft 2 is my favorite Warcraft. But I'm not really into Blizzard RTS games the way I got into others. I liked the scale of other games more and then hero units I never really cared for either.

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Eddv
01/16/21 1:19:40 PM
#21:


61.) Mutant League Football (Genesis, 1993)


Like Nick, I like my football nice and hyperviolent. Unlike Nick, I see no reason why it needs to involved things like actual humans or to stop at popping testicles.

For these reasons, I prefer Mutant League Football. What is essentially just an ambitious mod of Madden '93 and featuring teams like the Screaming Evils (big green ork parodies of the eagles) or the Turbo Techies (who are literally Cyborgs).

These games were loving 90s horror knock off of the NFL complete with the ability to kill every last member of the opposing team if you were losing by too much to make a legitimate comeback. This could include some particularly brutal tackles or just lining the ball with razor wire and throwing an "accidental" interception that kills their star linebacker.

Some of the fields had mines in them and others if you went out of bounds you simply drifted off into space.

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TheKnightOfNee
01/16/21 2:04:22 PM
#22:


#67. Lumines (PSP, 2005)



I actually don't own Lumines for the PSP (or a PSP at all), but I have a PS2, PS4, and Vita version, and they're all pretty much the same game, so this might as well be Lumines Plus or Electronic Symphony, or whatever.

Lumines is a simple puzzle game, 2x2 blocks of two colors, and just matching colors into square shapes. This game isn't great because of how complicated a puzzle game it is though, but because of how easy it is to just get completely absorbed into the game. Lumines follows the Rez formula of having the music match up with actions. Whether you're on beat or not, you end up being on the beat anyways because you're adding to the song. There's so many good tracks, and it just transitions from one to the next to the next to the next, and you suddenly realize you've just played along with an hour of music. All the colors and block appearances are made to match the style of the music, and it just feels so good to play Lumines.

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CherryCokes
01/16/21 2:18:52 PM
#23:


Eddv posted...
67) Snowboard Kids 2 (N64, 1999)
this game was the peak


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WiggumFan267
01/16/21 2:29:48 PM
#24:


time to steal from Naye
#73. Mario Kart 64 (N64, 1997)
I think this game was in my Top 25 like 10 years ago. It's definitely faded a bit with time, as there are definitely more superior and just as fitting entries in the series, but this is the one I'll remember the most fondly, and in-and-out obviously. I never was a big fan of racing games, but the thrall of having Mario characters in it, with colorful and familiar locations, plus being styled as a party game with items was the cincher. I was never really a big fan of the SNES one, I thought the controls weren't good enough, nor any racing game for the SNES really with just a D-Pad. And even then the environments of the levels were boring. Here, the levels themselves were the main attractions. Driving in areas that didn't really actually exist but really felt like they should and that that's what they would look like-a DK level, a Bowser castle level, Wario with his own stadium with his face everywhere, etc. The environments of these levels made them feel like they fit perfectly with that character/their game, or just as an environment in general. Even the non character specific ones, like Frappe Snowland or Banshee Boardwalk feel right in the context of the game. The items made it fun, absolutely would not befun without them, and I think they're a good balance of being just useful enough tohave an impact but not too useless to be pointless. Plus the fact you get worse items while further ahead is good.

Obviously, multiplayer. Grand prix style was always a great time and I continued to play this long with friends after the N64 was falling to the wayside. Probably played more Battle than GP though, great tactics in those modes with friends. The quirk that sticks out the most to me is the fact different levels, especially in this mode, had different GPU speeds, so some levels would run really fast or really slow (hi skyscraper). I think the fact Yoshi's Canyon can't tell you who is in first is related to this too? Anyway, Battle mode is great.

And of course the great "secret" of visiting Peach's castle in royal raceway.



Up next: The only game on my list that has a word that starts with Z that isn't part of a franchise

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MrSmartGuy
01/16/21 2:42:12 PM
#25:


#60 - Dark Souls (360, 2011)


Back when I was still mainly just following what the internet thought were fun games, out came this notoriously difficult medieval fantasy game that looked pretty rad. I wasnt sure it was going to be my kind of thing, because I typically dont enjoy bashing my head against a wall trying to progress in a game, so I decided Id just rent it instead. I then spent my first 8 hours getting from the tutorial area to Firelink, to the Undead Burg fireplace to the ladder shortcut above Undead Burg. Eight hours. I was not having fun. I came very close to giving up and taking the game back.

But something told me to try again. Maybe something about my build sucks, or Id prefer a different weapon. I started over and chose a Pyromancer instead. 45 minutes later, I was right back where I was after 8 hours my first time through. All of a sudden, I realized that I was getting it. It wasnt that I suddenly had better gear or something. I was getting better. I rode this momentum through the entire game in a week, and the Dark Souls series had a huge new fan.

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Bartzyx
01/16/21 2:44:18 PM
#26:


#71 The Walking Dead: Season One (Playstation 3, 2012)

I think most people regard this as the best of Telltale's adventure games. I know that I do. The Walking Dead took Telltale's formula to a new level with a very engaging story and a strong cast of diverse characters who may or may not die based on what you do. Spoilers: they pretty much all die one way or another though. The flow of play is very simple and the focal point is choosing how the player character, Lee, responds to different situationsusually by selecting what he says in conversations.



What makes this game great is how well-crafted these situations are, and the grim world of The Walking Dead is really the ideal place for this. The tension in the game comes from Lee being forced to make difficult choices where often someone's life will hang in the balance. The classic example from early on is when another character (whose actions come off as somewhat racist) suffers a heart attack, and Lee has to choose between trying to revive him or destroying his brain before he possibly comes back as a zombie. There are many decisions you make that feel very impactful, and credit to the designers for very carefully obscuring which choices actually affect the direction of the story, and those that do not. This does not hold up the more you play through the game, and since Season One I have avoided playing Telltale games more than once to maintain this wonderful illusion.

So the combination of a compelling story, great characters, and a simple but satisfying game flow produced a game that managed to revive my interest in the adventure genre and served as a template for a proliferation of licensed adventure games that came out in the next several years, some of which were also good. But in my eyes none of them were as good as The Walking Dead: Season One.

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TheKnightOfNee
01/16/21 2:46:24 PM
#27:


Catching up with a couple comments here.

Eddv posted...
68.) Deja Vu (NES, 1990)
A classic text based adventure game and one of my favorites. It came to my attention via slowbeef way back in the day but I ended up stopping my watch through of him playing it, went to ebay, bought the cart and tried the game for myself and to my surprise - while the text has a real edge to it that it makes it easy to make fun of and be amused by the actual central mystery to this game is worthwhile and good!
I definitely watched some of this game and stopped like you did, with the intention of getting it and playing it. But then I never took that next step like you did. I still don't know how most of the game plays out though. One day I will give it a full shot!

Whiskey_Nick posted...
#51. Tetris Effect (PS4, 2018)
If I ever get to play Tetris Effect in VR, I anticipate I'll feel as strongly about it as I did Lumines, maybe even moreso. Someone buy me the VR thing so I can do this!

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TheKnightOfNee
01/16/21 2:57:26 PM
#28:


#66. Final Fantasy VII (PS1, 1997)



My personal Final Fantasy series ranking has fluctuated all over the place over the years. The only constant has been the top game (which this is not). VII was right up near the top at one point, and then middle of the road at another. It's worked its way back up for me now. I'm sure some of it is the remake hype. I haven't played the remake yet, but seeing all the discussion about VII's storyline gets the memories flowing.

I think the one thing I've really come to appreciate more over time is just the variety FFVII presents. There's all these weird mini-games, like CPR and the parade and squats in the gym and everything in the Gold Saucer. Midgar is a huge memorable opening area that plays out linearly, but then you have your more traditional open RPG world, and multiple vehicles, and other fun areas that are specific to characters in your party. Sure, the game has some typos and the story isn't told in the most clear manner, and I'm not so fond of some characters (Vincent), but other characters are fantastic (Cid, Barret) and after 20+ years I kind of know how the story goes now.

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Bartzyx
01/16/21 3:00:39 PM
#29:


Off course!

No, way!

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WiggumFan267
01/16/21 3:15:39 PM
#30:


#72. Zombies Ate My Neighbors (Genesis, 1993)
I never beat this game, but I sure played it a hell of a lot with my friend (who was the owner of this game). We never really got that far, but I sure loved the couple hours or so I could get into this game before not making it further. It was a surprisingly tense experience and really felt like the maximum you could possibly do for a "survival" style game in 1993. No, you don't need to, nor should you, kill every single zombie or you will run out of your better ammo. You gotta save those bazookas and lawnmower shit and super potions for when you really need them! Strategizing your ammo usage, finding the right paths around each level's maze to save the neighbors around the map (you need to save all of them to get to the next level... unless some die but I think that makes you lose a life? I forgot). The maze-like design of each level worked really well in this game. Adding in a finite amount of keys vs the much larger amount of locked doors or chests containing items made you really consider when and where to use your keys. Good feeling of helplessness as you run around loss, just trying to find that last neighbor, or extra key, or whatever it is you need while holding off the zombie masses as your ammo whittles down.

The Jason-like chainsaw guys really stick out the most in my mind, when you are trying to escape them in that hedge maze level, they can cut through the walls and just kill you super fast and your ammo is pretty goddamn worthless vs them unless you use stronger ammo, but they'll just respawn anyway so RUN FOR IT

The level we'd commonly get stuck on as I recall was the giant baby zombie, which quite frankly the first time that thing absolutely ZIPS BY YOU at LIGHTNING SPEED on screen and you can't really make out quite what you see at first is one of my scariest moments of gaming. Beyond that, we wouldn't get too far after that. I remember the shopping mall level with the Chuckie dolls being difficult, and I think the furthest we got was the ant monster level. Hearts beating with intensity the deeper you get into this game, geez.

Still, fun weapons, great game design befitting of surviving zombies especially for its time, great music, good maze-like level design, and good strategy in your pathing and item management make for an all around great, if not hard game.


Truly a master-class game in goddamn fear and intensity. For 1993!

Oh! And I also wanted to say the style of this game is hilarious. The fact it can be both funny and scary at the same time is fantastic. The levels are laid out in sort of "episodic" format. So each stage starts with a title screen that sounds like a bad ripoff horror movie like "FORTY FEET OF TERROR IN..." "LEVEL EIGHT: TODDLER TERROR",
or "MORE SHOCKING THAN LEVEL FIVE" "LEVEL SIX: PYRAMID OF FEAR". its a great touch

Next up:

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CherryCokes
01/16/21 3:50:48 PM
#31:


oh shit, i remember zombies ate my neighbors

it was on the SNES at the boys and girls club when I was an adolescent

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CherryCokes
01/16/21 5:38:39 PM
#32:


65. Audiosurf (PC, 2008)

The late 2000s really saw rhythm games expanding in all directions, trying to find the next Guitar Hero. Shy of Rock Band, which literally and metaphorically was the next Guitar Hero, Audiosurf is maybe the game that got the closest. The concept is pretty simple: you take equal parts Klax and F-Zero, and code it so the game can generate a course based on any song the player chooses from their library of MP3s. The result is an undulating, fast-paced, sometimes hypnotic rhythm game with an unlimited library of songs and infinite replayability. As DRM, and then later streaming services, became the predominant powers in the digital music space, Audiosurf was one of the casualties; a sequel was released in 2013 to almost no fanfare or reception.

But for those years in the late 00s and early 10s, Audiosurf was a reliably fun way to pass a lot of time listening to music in a way none of us had really thought could exist.

64. Pikmin (Gamecube, 2001)

Pikmin is a series that immediately captivated me. It took two things I love - real-time strategy and action-adventure - and put them together in a way that was as delightful as it was unexpected as it was nerve-wracking. You don't anticipate when you boot up a Pikmin game for the first time that you will form an emotional attachment to these hundreds of little weird creatures, but the more you get into the game, the more you do. When they die in battle, or god forbid if you don't get them back to the onions in time, you feel bad. They trusted you! And you let them die! So you push yourself harder to do better, to keep them safe, even though death is lurking for both the Pikmin and Olimar at every turn. There's almost an element of survival horror to it, except you're keeping 101 creatures alive instead of one or two. It's brilliant and affecting and I adore it.

That being said, Pikmin is the worst of the three main Pikmin games. It suffers a bit from the technical limitations of being an early GameCube game where Pikmin 2 and 3 exist at the upper reaches of their original system's technical capabilities. The remastered versions of 1 and 2 for Wii fix some of this, but it doesn't do enough to elevate Pikmin over Pikmin 2. Truthfully, I'd love to see the first two games re-ported to Switch, because the series as a whole is under-played, in large part due to the fact that the GCN and Wii games were relatively hard to find copies of.

63. WarioWare: Smooth Moves! (Wii, 2007)

For my money, this is the peak (for now, at least) of the WarioWare series. As a Wii launch title, it showed us, more than any other early game, just what this seemingly insane control scheme was capable of. It took the bizarre insanity of the WarioWare games, which had largely been a portable affair (let's just pretend Mega Party Games doesn't exist) and turned it into a frenzied, shared experience we were all having in our living rooms with our friends and family.

And like the Wario Land 4, the less said about the attempts to follow this game the better. Nintendo: get it together with the two Wario series already. Yeesh.

62. Castlevania: Dawn of Sorrow (DS, 2005)

Growing up not owning NES, SNES or PlayStation, and having not played Castlevania 64, I never really got into Metroidvanias until Dawn of Sorrow. I still really haven't! But Dawn of Sorrow hit me at the right time and I loved it. Soma Cruz and his soul-stealing make for a compelling, highly variable playable character (who would have been much more interesting as a Smash DLC fighter than the Belmonts, IMO). I don't have a lot to say about this one, especially since you guys all know both it and the genre better than I do!

61. NBA Street Vol. 2 (Gamecube, 2003)

It's not news to anyone from #sports that my favorite sport is basketball. I will watch any good basketball that is available regardless of whether not I have a rooting interest. Despite my adoration of basketball - or perhaps because of it - I have rarely loved basketball video games.

NBA Street Vol. 2 is one of those rare exceptions.

The series started in 2001 as EA's attempt to cash in on the immensely popular And1 mixtape phenomenon, which featured street ball legends playing the most over the top, flashy, incredible basketball in parks, mostly around New York. And1, of course, was the result of increasing availability of portable video cameras and early cellphones meeting a half-century-long history of stylistically heightened ball that been played in places like the Rucker dating back to the 50s. The Rucker was in some ways to the NBA what the Negro Leagues were to the MLB: freer, looser, Blacker and more fun than their stodgier relatives.

NBA Street Vol. 2 captured all of that perfectly. They brought in perhaps the most authentic voice possible to do the color commentary: Bobbito Garcia aka Kool Bob Love aka DJ Cucumber Slice, a former streetballer turned DJ, radio host, and record label owner. As a DJ and radio show host, he and his partner Stretch Armstrong helped break some of the most enormous rap artists of all time: Nas, Jay-Z, the Wu-Tang Clan, the Fugees, Big L, the Notorious B.I.G., among many many others. As the founder of Fondle 'Em Records, he launched the career of the recently departed MF Doom and served as the precursor to El-P's Def Jux label. Bobbito was the secret sauce that married the solid gameplay of NBA Street, the hip-hop culture surrounding street ball, the soundtrack of the game, and the newly-added NBA legends - many of whom had history at the Rucker themselves - and turned it into the best basketball video game that has yet been created.

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Arti
01/16/21 6:32:33 PM
#33:


#72 - The Legend of Heroes: Trails of Cold Steel (Vita, 2015)

Even after enjoying the first two Trails games I played I sat on this one for way too long; didn't play it for a year and then set it down for almost three years before finally beating it this year. I'm not sure why I waited so long as it's very similar in structure to how the original Trails in the Sky was - building and explaining a new region to players while setting up a large plot happening behind the scenes. The bonding point mechanics are almost a complete ripoff from Persona, but like that series it helps develop the side characters and other party members very well. The battle system is very easy to break apart, and it's always fun to make characters with 100% dodge just to laugh at bosses.

#71 - Super Mario Odyssey (Switch, 2017)

There are a lot of moons in this game. Maybe a bit too many.

In all seriousness, I did enjoy my time with Super Mario Odyssey. It has probably the best level in any Mario game with Metro Kingdom / New Donk City. I definitely like a lot of the 2D moons as well as it was an interesting addition to the game as well. I also like both of the vocal themes in this game, and occasionally listen to each of them outside of playing the game.

#70 - DJMAX Respect (PS4, 2018)

DJMAX Respect, on top of being a new release in a series that was pretty forgotten overall (especially outside of Korea), is actually a huge project that spans the entire series and an example on what most rhythm game franchises should try to do eventually. DJMAX Respect takes all the songs from the first two games and adds a number of its own tracks to provide an amazing experience. It continues to add songs from other games in the series through DLC: we never had official releases of Clazziquai, Black Square, Trilogy and others, but all of them are represented here. Also added in Respect is various collaborations with other games like adding songs from Guilty Gear, Girls' Frontline, Deemo, and others. It's truly one of the largest libraries in any rhythm game; not as expansive as Rock Band or Rocksmith, but it's definitely continually updating.

#69 - Tony Hawk's Pro Skater 2 (PC, 2000 and GBA, 2001)

My favorite Tony Hawk game, and the one I spent the most time with as a kid is easily Pro Skater 2, of which I played on both the PC and the GBA versions. I still remember all the secrets from each of the levels, and seeing them all implemented in 1+2 this year was pretty cool. I think, through all of the plays I did, that I completed the Career with every skater at least once, including Spider-Man. The computer I did it on is obviously long gone, though, so I can't check it. I did buy all of the Tony Hawk games up to the first Underground when I disliked where the series was going and dropped it, but it was one of my favorite series when I was a kid. The GBA version was very similar to the main games, even, and while it had to remove some of the levels and shrink some of the others, it was a worthwhile addition and still played very well.

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Naye745
01/16/21 6:59:11 PM
#34:


66. Pokmon Picross (3DS, 2015)

I have Wigs to thank for this one; at a rhythm game tournament in New Jersey in August 2016 he introduced me to this game and I literally played it daily for nine months. Pokmon Picross is a free-to-play 3DS game that limited the amount you could play it (though you could spend picarats to recharge your meter) and limited the amount of content you could access (though you could spend picarats to unlock more). Of course, picarats cost real-life money. However, if you were patient enough, you could earn a meager daily picarat income and eventually buy the next set of levels after a few weeks, hence playing it for nine months straight.
Picross is a pretty fun concept; like I said in the Minesweeper writeup, it's exciting and novel for a while until it becomes fairly rote. You're given a set of numbered clues for each row and column, and use them to fill in squares until you make a picture. Cute pictures of Pokmon absolutely helped out with the appeal, and there's like 200-300 stages worth of content in the game, plus the daily challenge is pretty compelling as well.
It's always hard to quantify where something like this ranks - it's not particularly replayable and even if I did the experience would be entirely different - but for getting me into picross in general this absolutely deserves a spot in the countdown.

65. F-Zero: Maximum Velocity (GBA, 2001)

F-Zero is one of my all-time favorite video game franchises, without question. Racing games have a pretty natural appeal to them, and F-Zero always seemed to know how to strike the right balance of making interesting and crazy tracks while never forgetting that the racing itself should be the star of the show.
In summer 2001, this was the game I got with the launch of the Game Boy Advance, playing it pretty much nonstop for two months including during a two-week vacation in northeast Canada. On one hand, I kind of retroactively wish I would have cared more about the trip, but on the other, F-Zero: Maximum Velocity is an excellent game, and was hard as hell to master. Structured around the formula of the original F-Zero, you race through five laps of a track, earning a boost after each lap, and also having to ensure you are within the top few places after each lap, decreasing from 15 to 10 to 7 to 5 to 3 (or something). It's punishing, though both the levels and the game's physics aren't as brutal as the original. Even so, as a kid, I managed to beat all the cups on all the difficulties, unlock all the characters, and set some pretty rad records on the Championship Circuit.
The game looks really solid for early GBA - the SNES-style Mode-7 works well here - and there are a lot of creative courses. There are certainly better F-Zero games, and full 3D is always more suited for racers anyway, but FZMV is still pretty fun to go back to, even if there's a lot of nostalgia baked in there. This the only F-Zero entry coming for quite a while, but I still wanted to give the series its due - there's no excuse for why there hasn't been a follow up in over 15 years at this point.
Top 5 Courses: Ancient Mesa: Split Circuit - Tenth Zone East: Plummet Circuit - Cloud Carpet: Long Jump Circuit - Synobazz: Championship Circuit - Cloud Carpet: Icarus Circuit

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MrSmartGuy
01/16/21 7:12:02 PM
#35:


#59 - Hot Shots Golf Fore! (PS2, 2004)


Hey, remember Jak and Daxter? Cuz Sony doesnt.

Anyway, as I said in my Out of Bounds write-up, I didnt get introduced to the series until HSG3, but right then and there, I was immediately hooked. However, I never actually got 3 myself; I just played it at a friends house. I made sure to pick up the next game when it came out, and it was an absolute masterpiece of arcade golf. It had an extensive single-player, introduced online play, and had a ridiculous TWELVE courses to play, all with mirrored and harder tee options. In comparison, Out of Bounds shipped with only 6 courses available from the get-go, and that was the next generation title. It also brought in Ratchet and Jak as playable golfers, along with Clank and Daxter as caddie options.

Beyond everything Ive said before, I cant state enough just how good Hot Shots Golf games feel to play. They appear very cartoony and play up the caricatures of their characters, but the golf itself is actually more realistic than the Tiger Woods games at the time, which labeled themselves as more of a golf sim kind of game. Not saying that they werent fun, but Hot Shots has always filled a major gap in what would otherwise be basically an empty void for golf games I truly love.

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KCF0107
01/16/21 7:33:15 PM
#36:


A new challenger approaches!

The initial discussion for this came at a time when I was absent, and I was otherwise a little busy to start thinking about this. I finally got around to thinking about this in the past week and finally came up with 100 games to choose. Among everyone participating, I have to assume that I have the widest gaming history. I have probably played in the realm of 1500 games in my lifetime. Luckily, I have an account on a backlog site and had a few games that I never owned in the back of mind, so coming up with a preliminary list wasn't especially difficult.

Unfortunately, that preliminary list had a little over 200 games. I began tiering the games, and I got 75 games that were definitely in while the last tier had about 150 lol. I agonzied for days what to cut and what to keep, but I realized that I could completely flip those final 25 spots any given day, and just went with what stood out to me. Just keep in mind that the standard deviation in the back portion is massive lol. I also find ranking stuff kind of difficult, so I wouldn't consider these to be set-in-stone rankings of mine.

Here are the platform breakdowns of my game. If I played a game for multiple systems, I put down either what I felt was the best version or what I played first:
Xbox 360- 18
PC - 17
SNES - 10
Xbox One - 10
N64 - 8
PS3 - 7
DS - 6
Gamecube - 5
PS2 - 3
3DS- 2
Xbox - 2
Vita - 2
PS4 - 2
PS1 - 1
Game Boy - 1
Android - 1
Switch - 1
Atari 2600 - 1
GBA - 1
Wii U - 1
Wii - 1

In addition, I also did a very broad genre breakdown, some of which I made my own judgement that might be disagreed on. I considered being more specific, but I felt that would take away some of the (probably negative) surprise:
Platformer - 15
Action-Adventure - 14
Puzzle - 12
FPS - 11
Racing - 10
Stealth - 6
Sports - 5
RPG - 5
Party - 5
Adventure - 5
Strategy - 4
Simulation - 3
Arcade - 2
TPS- 1
Card - 1
Beat 'em up - 1

I will get a few honorable mentions down in a bit. These aren't necessarily games #101, 102, etc, but they are among the final batch of cuts that I just wanted to talk about.
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KCF0107
01/16/21 8:20:38 PM
#37:


HM: VA-11 Hall-A: Cyberpunk Bartender Action (PC, 2016)


I can stomach visual novel approaches to things like dialogue in adventure or hybrid genre games, but my (limited) experience with pure VNs has just left me wanting my time and money back. Now this isn't a pure VN, but it is pretty close to it. Each day, you do have several segments where you have to do your job bartender, and correctly mixing drinks that your customers want, and that can take some getting used to. Luckily, they give you visual cues before serving the drink to let you know if you succeeded or failed and should try again, and that's important because you need money to pay your rent each month, and you won't get by being terrible at your job.

The bulk of the game is listening to regulars and newcomers talk about all sorts of things going on in their lives and the world. This is very much a slice-of-life story with plenty of characters having their own arcs, including the bartender Jill. The characters sometimes interact with each other, but it is mostly one-on-one conversations. I think my main problem with the genre before was I only tried reading Japanese VNs. I am just not a fan of the characterization, style of writing, and pacing that you tend to see from there. This being a Venezuelan product, I found myself very engaged with the cast and world in a way that I never thought I would from a VN. I'm very much looking forward to the sequel.

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TheKnightOfNee
01/16/21 8:21:31 PM
#38:


Naye is bringing back memories of when I also played Pokemon Picross daily for months on end, until I finally got through all the content.

Also, glad to have KCF on here too! Looking forward to some fun choices!

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WiggumFan267
01/16/21 8:49:41 PM
#39:


hell yeah Pokemon Picross. playing themax per day without having to pay , best
then going back and trying to do them as fast as possible when I ran out

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~Wigs~ 3-Time Consecutive Fantasy B8 Baseball Champion
2015 NATIONAL LEAGUE CHAMPION NEW YORK METS
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KCF0107
01/16/21 8:50:57 PM
#40:


HM: Coffee Talk (XB1, 2020)


Coffee Talk was unquestionably inspired by VA-11 Hall-A, but it firmly stands on its own two feet and depending on the day, I would say it is even the better game!

Coffee Talk takes place in a version of Seattle where common mythological creatures like werewolves and mermaids are anthropmorphized and live amongst the humans. No matter the species, they love to visit your late-night coffee shop. Making beverages is a little involving in this game as you have to pick out the ingredients, and in a specific order. They do provide you with an index of all the drinks once you properly make a particular one for the first time, so if that part of the game isn't your thing, things should go smoother as the game goes along. If you do enjoy making drinks, they even have a challenge mode where they test you on your knowledge in a race against the clock.

Like VA-11 Hall-A, Coffee Talk tells a slice-of-life tale, but there is an overarching aspect. They keep the cast small, but because of that, they allow all of the characters to have the spotlight at times and by having them interact with each other, the character arcs become intertwined. It is rare for me to get so hooked in a narrative game that I can't put it down, but with the quality of writing, brisk pace, and dreamy soundtrack, time just flew by. I finished the six or so hour game in less than two days.

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KCF can't actually be a real person but he is - greengravy
If you smell what the rock is cooking he's cooking crap - ertyu
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KCF0107
01/16/21 9:33:40 PM
#41:


HM: Grand Theft Auto: Chinatown Wars (DS, 2009)


This was hardly the first GTA on a handheld, but given that it was neither a port nor a strong tie-in, it was the most original GTA to hit the handheld. Given what I loved most about GTA, I was surprised at how well it translated to the DS. I don't remember much in the way of specifics about the core of the game if I've being honest. It has been about a decade since I last played it. Why this game stood out to me though, and why at one point I considered it to be in the running for my favorite DS game was a side activity: drug dealing.

The best way to make money in the game was by playing the drug market. Each area in the city had its own drug prices, and they change over time. Also, various gangs favor certain drugs over others, adding some extra layers to a basic premise. There were times where I would be absorbed in buying and selling various drugs for hours just so I could buy some properties I would never use.

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KCF can't actually be a real person but he is - greengravy
If you smell what the rock is cooking he's cooking crap - ertyu
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Pokalicious
01/16/21 9:36:25 PM
#42:


Tag

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ph33r teh masta~!
Currently playing - Pokemon GO
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MrSmartGuy
01/16/21 9:55:39 PM
#43:


#58 - Mario Kart 8 (Wii U, 2014)


Mario Kart is one of the most consistent series in videogame history. I played all of them as they came out, and only one of them has failed to dominate my free time over the following few weeks, and that wasnt the games fault. It was because The World Ends With You came out at basically the same time as Mario Kart Wii.

But it was Mario Kart 8 that elevated it all to the next level, and its mostly due to the addition of gravity-defying sideways and upside-down segments. This leads to some of the best-designed racing courses ever made. And they all look fantastic to boot. To this day, Mario Kart 8 is still one of the most pleasing games to look at. AND it feels great to play! Some of the items are really good, but none of them are completely overbearing, and it almost never leads to an overly frustrating finish, like Mario Kart Wii was famous for. If you are the best Mario Kart player in a group, you are going to win most of the time. But not ALL of the time, which is the perfect balance between skill and luck for a Mario Kart game.

It also had maybe the best online of any Nintendo game. By which I mean to say it was actually mostly worked. Thats more than I can say about 95% of their other attempts to provide online functionality! And that was enough for me to play with Board 8 a lot! And realize I wasnt the hot shit I thought I was! Fuck you Ermine. Fuck you Grand Kirby.

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Xbox GT/PSN name/Nintendo ID: TatteredUniform
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KCF0107
01/16/21 9:59:48 PM
#44:


HMs: Max Payne and Max Payne 2: The Fall of Max Payne (Xbox, 2001, 2003)


Remedy Entertainment has put together quite the impressive resume. They may be known to most people as the company behind Control and the Alan Wake games, but their two Max Payne games are my favorite works from them.

Stylish third-person shooters, the Remedy-era Max Payne games had the best video game use of bullet-time up to that point, and it never got old. As the screenshot shows, it can lead to some ridiculously over-the-top outcomes. You would think then that it would just be your run-of-the-mill, high-octane romp, but you'd be mistaken. The Max Payne matched the gameplay with a neo-noir tale about a cynical, self-pitying former detective full of religious and mythlogical overtones and a flair for dark comedic timing. Beyond the gameplay and world-building, what helps sell the game is the excellent inner monologue done by Max's voice actor James McCaffrey.

I actually didn't play them for the first time until around 2010, so I feel pretty confident that I would still hold the games in high regard if I played them again now.

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KCF can't actually be a real person but he is - greengravy
If you smell what the rock is cooking he's cooking crap - ertyu
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Whiskey_Nick
01/16/21 10:00:43 PM
#45:


Can confirm I was hot shit at MKWii and MK8 Online until I played with B8. Ermine and GK broke my back and made me humble

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I am Nick. Go Sens, Bills, Blue Jays!
UotY 2015, You should listen to The Show w/ Ngamer and Yoblazer
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KCF0107
01/16/21 10:22:02 PM
#46:


HM: Kirby's Epic Yarn (Wii, 2010)


Kirby games I feel like have high floors but low ceilings. They exude charm and make you feel unstoppable. That's a winning combo! Unfortunately, they fail to harness in their strengths in a way that gives the games lasting appeal. Despite going back to a time when Kirby couldn't copy powers (though he still had contextual powers) or even inhale enemies, Epic Yarn manages to break free and give an unforgettable experience.

It all starts with the fabric art style which left me in constant awe. It was a perfect match for the vibrant color scheme that the Kirby series is known for. With there being no risk of death, I soaked in the scenery frequently. I have choice paralysis thinking about what levels or worlds were aesthetically my favorite. Good Feel, the developers, then utilized their stylistic choice to superbly base the gameplay after that. Because Kirby is made of yarn, he can transform himself into various objects at will, including a parachute and car. You also frequently interact with the environment to solve puzzles in order to proceed through the level or find secret collectibles that could only be made possible if everything was made of fabric.

They also did this to the Yoshi series to mixed results, but their debut attempt in Epic Yarn was a slam dunk.

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KCF can't actually be a real person but he is - greengravy
If you smell what the rock is cooking he's cooking crap - ertyu
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WiggumFan267
01/16/21 10:37:54 PM
#47:


#71. Professor Layton and the Unwound Future (DS, 2008)
For a game series that is entirely puzzle based game play, and just one after another, with what winds up usually being a strong story in between... well, that's exactly what this is!
As is the case with Layton games, the plot is here is a weird impossible scenario, how can this be happening! This is not physically possible! And the reasoning is "oh... well this is actually physically possible but excuse me what the fuck?" and the remains the case here. I don't really want to talk about the plot specifically in these games, but this one is extra wild and hilarious between what is seemingly going on (time travel!?) and what is actually going on (??????). Anyway, if its not obvious by now I like puzzle games, especially when they can be strung together by a good narrative and this does that. The cutscenes are great and colorful, with good voice acting. And obviously Layton is a TRUE GENTLEMAN. I think the walking around tapping random shit until you find a puzzle or a hint can get a little tedious, but its definitely forgivable. Shoutout to Diabolical Box though for having the amazing cutscene where he SWORDFIGHTS A GODDAMN VAMPIRE...well sort of but not really a vampire. The ending of this one is legitimately emotional though!



Next up: Roger Maris' favorite game?

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~Wigs~ 3-Time Consecutive Fantasy B8 Baseball Champion
2015 NATIONAL LEAGUE CHAMPION NEW YORK METS
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Murphiroth
01/16/21 10:42:33 PM
#48:


KCF0107 posted...
HM: Coffee Talk (XB1, 2020)


I bought this on a whim last year and yeah it's really good! Left me wanting more of the universe it's set in.
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KCF0107
01/16/21 10:50:54 PM
#49:


Final HM: Dragon Quest Heroes: Rocket Slime (DS, 2006)


What an absurdly fun and ridiculous game! I am so sad that we never got the third game that featured ships instead of tanks.

DQH: Rocket Slime was a hybrid genre game. It was part action-adventure where you went through standard levels attacking enemies and sending items or even enemies on rail cars back to your base. Don't get me wrong, those portions of the game were fun and silly as you attacked by flinging yourself at enemies and watching them go flying and bouncing off of things or throwing objects that you carry on top of your head. However, that is not what made the game special. It was the surprisingly deep RTS tank battles that made the game stand out like it did.

These have two massive tanks pitted against one another. You can attack by throwing objects that you found throughout the game into cannons to launch at the other tank. Launchable items have all sorts of different effects, so it is imperative that you decide on your pre-fight ammunition inventory seriously or it could spell immediate doom for you. You can also launch crew mates to land on the opposing tank to attack cannons, enemy crew mates, and other stuff to hinder your opponent. You can even, and most likely have to, launch yourself. There are various levels to a tank, each housing cannons, enemies, and other stuff you can destroy. Once any tank reaches 0 HP, the fight isn't over. At this time, the tank's engine becomes exposed on the inside, and that means that no matter how either side got to that point, the final attack must be done on foot. In the more evenly contested matches, both sides could be scrambling to attack the opposing engine at the same time, leading to some thrilling finishes. I've had my fair share of close wins and losses.

I acutally had totally forgotten what the point of the game was. Apparently it was to rescue slimes. Whatever, tank battles rule.

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KCF can't actually be a real person but he is - greengravy
If you smell what the rock is cooking he's cooking crap - ertyu
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KCF0107
01/16/21 11:38:02 PM
#50:


#100. Unholy Heights (PC, 2013)


Half building management sim, half tower defense game, this was quite the unique debut game from the four-person team of Petit Depotto. You play as the devil who becomes a landlord of a small apartment complex seeking monster tenants There's also those pesky humans seeking to wipe out monsters, so they will have to frequently defend themselves and their shelter from human attacks. You have some freedom during fights, such as when to send out tenants and when to have them retreat, but much about battling is automated, which is right up my alley because I don't like forced micromanagement.

There are a wide variety of monster types, each with their own strengths and weaknesses and wants and needs that give the game more strategic elements if you are trying to recruit certain types of monsters. Over time, tenants will fall in love and produce offspring, giving you more defenders of your turf at your disposal. The building will also grow over time to house more monsters, which you'll need because that coincides with increasingly dangerous attacks by the humans.

I generally am not a fan of tower defense, but it sunk its claws into me almost immediately. I finished it in roughly 10 hours across a single weekend, a mark seldom seen in my post-college life. I can't imagine playing this without KB+M, but I happened to find it on sale on Switch eShop within the past year and decided to buy it again just in case I wanted to try it handheld.

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KCF can't actually be a real person but he is - greengravy
If you smell what the rock is cooking he's cooking crap - ertyu
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