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TopicSuper Mario 64 Sucks... And Here's Why
legendarylemur
01/25/21 4:26:18 AM
#40:


It doesn't suck even the slightest bit, but it definitely is NOT nearly as good as some people here have once claimed. The first 5 levels and some of the Bowser levels are legendary, but SM64 has so many fucking bad/boring worlds in a row. You got fucking Jolly Roger's Bay, a slog fest where you gotta swim much longer than necessary to do terrible missions, you got Hazy Maze Cave, my personal least favorite Mario world of all time, Lethal Lava Land, Snowman's Land, a literal direct downgrade from Cool Cool Mountain, and of course the cream of the crop in terms of terrible Mario world, Rainbow Land, which I don't even see SM64 simps defend lol. It's to the point where Tick-Tock Clock is considered great amongst a sea of terrible late game worlds? Even though that's just a one long obstacle course that you have to do by shitty segments over and over and over.

I've seen people unironically claim it's better than Odyssey or Galaxy 1/2, and honestly if you have that opinion, you're just wrong and literally clouded by nostalgia. If you played the recent triple pack at all and still claim that SM64 is better than even Sunshine, you'd be wrong. Those other 2 games took what SM64 did as a base and magnified it by a fuckfold. Like it isn't even close, and that's the way it should be.

That is to say, I didn't watch the video, and saying it sucks would just be wrong as well. It perfected 3d movement and map design during an era where that was barely even a thing. It paved the way for almost every relevant game that came after.

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