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TopicSuper Mario 3D World + Bowser's Fury trailer
Master_Magnus
01/22/21 10:06:56 AM
#117:


No, "extra" implies that it's not necessary. Which it isn't. The game was perfectly enjoyable before this content existed, and that game hasn't changed. It's just as enjoyable now without the new content as it was then because the experience is identical (ignoring changes in personal perception due to evolving standards for gameplay conventions, controls, and other aspects that factor into determining how well a game has aged). That means the new content is something extra added to provide further enjoyment.

To me Bowser's Fury is necessary. I can't enjoy any game if I can't buy all the DLC I want for that game without buying it twice. All DLC that I care about is necessary, and I should never have to miss out on any DLC forever because the devs charge $60 for it.

Not at all. Unless they're particularly high-demand or hard to find used copies of (which, actually often applies to used Nintendo games), it's usually pretty easy to find older games for $10. Heck, without even looking at used copies, most non-Nintendo games routinely drop to ~$10 in Steam sales and the like, even within their own generation (not that generations mean anything on the PC).

Yeah but I play mostly Nintendo games. Or at least I used to before they shafted me. Only Wii U games drop that much. Is this port going to be $10 ever? Not at all

I've demonstrated how false this is. Remakes are becoming more common as the library of remake-eligible games grows (a natural consequence of the passage of time), and the WiiU is certainly seeing an unusual amount of it, but enhanced rereleases of games have been happening for pretty much as long as home gaming has been a thing.

Remakes used to be rare and they used to have few if any new content, with few exceptions. It was ridiculous back then for someone to buy the same game twice. Now it's becoming expected to buy the same game at full price multiple times. And the very fact that there are an unusual number of Wii U ports is a problem.
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