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TopicAndy plays Final Fantasy V (Blind playthrough)
andylt
12/04/20 9:44:54 PM
#156:


Oh thanks, I wasn't planning to use that anyway but it's useful to know. Is there any ability that lowers encounter rate >_>

We go right again and touch one of the green orbs, which are actually warps. It takes us to the Titan's Grotto, which is where we've been told to catch a Behemoth, so that's nice. Faris manages to Catch one on the first attempt, we then proceed to face about a dozen more on the way down. Catching them is actually an easier way to beat them than killing them, as they do that classic 'casting Meteor as they die' thing.

We warp back to the River of Souls (handy!) and take the Behemoth to the NPC who opens the front gate. Inside the gate are a new set of enemies, mainly dragons and Assassins. Faris recently acquired a whip with effectiveness against Dragons, so she's pretty handy here. At the end of the path a snakey monster appears on screen, so I foolishly run back to save before trying it out. Before going back I try out the other warp in the Corridor which takes me to pretty much the same place as the first, and instead of warping back to the River of Souls I go up and see another NPC to talk to. They mention having a super Soft kinda item to unpetrify anything, and I realise that that was probably the snake from before.

I head back to confirm that yes, it is indeed a stone snake, and then have to trek all the way back down again to get the item >_> . We have 5 minutes to get back to the statue, get there in plenty of time, and I debate whether to prepare for a potential boss here or just wing it in case there's a timer. There is indeed a boss (of course!), but no timer. Sadly I'm not very well prepared here but even if I were the Grand Aevis and its Dark Elemental pals hit me very hard and very fast with a lot of status effects and we go down pretty quickly. Guess I have some grinding to do, or other areas to find that I haven't reached yet.

My fav enemies down here so far:
3. Flaremancers. Pros: Can steal an Elixir from them! Cons: They retaliate by murdering two party members. Still, good to know so I can build up stock.
2. Stingray. After handing Behemoth over I decide to try out Beastmaster some more, and Controling this guy lets me cast Mighty Guard on my party, thus learning it as a Blue Magic spell. Yay!
1. Dinozombie. Oh man this guy is great. My Gladiator Bartz has Duel Wield equipped with Excalibur and Holy Lance, so in one turn he does over 10K damage. He's no threat to us and goes down in two turns, gaining us a massive 7500 EXP for no effort. If only he spawned more regularly! This is probably where I'll grind for a bit.

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Slowly becoming a Final Fantasy aficionado. Currently playing: FFV
Congrats to azuarc, Guru Champion 2020!
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