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TopicWorst things in Pokemon games
ctesjbuvf
11/29/20 3:26:24 PM
#115:


Lots of the things here would be very great to be without but are probably not the worst things.

The worst thing is probably that it has become more important to release new games consistantly. I'd happily trade that for some quality and games that feel more finished. Third versions were a fix to this. Ruby and Sapphire were lackluster, but Emerald was brilliant. Diamond and Pearl were bad but Platinum is top tier. It shows how much better games we could've gotten if they've given themselves a bit more time to work. I don't mind that they've scrapped third versions in itself because it's just milking more money out of what's almost the same thing, but now it just means that some regions have no good version that's nice going back to. Ideally, they'd just spent a year longer on the games. In particular, the first games for each console. It's clear that GameFreak needs time to adapt to a new console every time and they never give that to themselves.

Another contender is probably lying about the workload of bringing every Pokemon back for SS. It is what it is that they removed things to begin with, but blatantly lying about having to create them from scratch when they reused 3DS models was pretty horrible and stupid. It's hard to believe releasing the rest as DLC wasn't the plan to begin with.

SantaRPidgey posted...
-resting your hands on the trigger doesn't bring up a wall of text

This can be turned off in a few seconds. Like, if this can be considered a thing RBY does better, then yes, even minimal things like steel type existing absolutely counts in FRLG's favor too.

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