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TopicFall Guys Topic 3: Fall Hard With A Vengeance
BakusaiTenketsu
11/11/20 1:13:48 PM
#460:


I had a Roll Out with fruit shooting at me AND only 3 spinning platforms.

The Perfect Match game with the spinner is a bit redonkulous, and it's a bit unfair to the people who start immediately next to the spinner itself on the outer edges as it immediately punts you off the moment the countdown to start ends. Perfect Match is definitely the new bean culling game though. We went from 43 down to 12 after Game 2 in one particular episode last night.

I also had Round 1 Big Fan that eventually timed out. I personally don't find it that hard of a level, but we had enough people struggling with it that the game eventually just ended and only took 36 people forward instead of waiting to get 6 or 7 more qualifiers.

Saw a Slime Climb last night with a Yeetus Hammer that would allow you to skip the final slime stretch to the finish line... it's a trap imo. I had two different iterations of Jump Club where one was shooting fruit at people and the other had a double spinner. Whirly Gig's whole ending section seems redesigned, and I don't think the middle path is a shortcut worth taking anymore. Knight Fever seems to have a multitude of varieties from Yeetus add ins, See Saw add ins, fast moving bumpers instead of axes, draw bridges not fully going up and down, or draw bridges being off timed. The swinging log originally first found in Knight Fever is found in a lot of games now as a variable as well.

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