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TopicWhat is the most blatant example of ludonarrative dissonance you can think of?
WhiskeyDisk
10/27/20 12:26:17 AM
#55:


Shinebolt posted...
Who said anything about endgame mobs? I just have all my party members equipped with accessories that increase the amount of money dropped and kill the enmies with a skill that increases it even further.


I mean like if there's a skill like "Throw Gil", or a Yojimbo...this is a perfectly valid strategy to roflstomp ancient horrors that are "sidequest" or "ultimate" side quest bosses. like a shotgun loaded with a stack of dimes.

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