LogFAQs > #946023622

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HeroDelTiempo17
10/19/20 2:11:12 AM
#433:


foolm0r0n posted...
The game definitely loses its grip hard after the first clear. Now that I have all the keepsakes, I can pretty much do the same few builds that I know will work, so there's no variety anymore. It feels mindless now but not in a zen way like Necrodancer. Maybe at higher heats it becomes more interesting again. But it sucks to do a whole 30 minute run just to get like 1 minute of plot.

I want to explore some other weapons to freshen things up, but then I'll be giving up my plot progression as I die more. It's a weird balance. Plus the ranged ones are just more fun at first.

Just try not tunnel visioning on the clears for story and work on other goals. I suggest working on the Prophesies that require you to take specific Boons you haven't done yet which will force you to make different builds if you keep gravitating towards the same ones (especially the Legendary and Duo ones). At low heat you will be able to deal with subpar builds as you improve anyways.

The story does not really gate off many gameplay elements so you aren't missing too much on that front either.

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