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TopicDSPGaming General XVII: The Chargebacks of Snortre Dame
Nazanir
10/07/20 7:56:27 AM
#44:


Chop up their time. Perpetually interrupt them with meetings, visits from supervisors, bells and whistles and time clocks and hourly deadlines. Or if you're partners, be glued to them at the hip, demand their attention at short intervals throughout the day (and make it clear that they aren't allowed to do the same with you), establish certain essential tasks that you won't do and then demand that they do them for you, establish certain essential tasks that they aren't allowed to do for themselves and demand that they rely on you to do it for them (and then do it slowly or badly or on your own schedule). Make sure they have barely enough time to manage both the crisis of the moment and the task of the moment; and if you can't tire them out physically, drain them emotionally.
Enmesh your success with theirs. Company towns are great at this. Everything, from the workers' personal social standing to the selection of groceries at the store, depends upon how well they do their jobs and how well the company as a whole is doing. Less enveloping companies try to tie their workers' self-perceptions in with the public's perception of their brand. People do it by entangling their successes and failures with their partners', even when they shouldn't be entangled. A full-grown adult should be able to take his meds without his partner's help, and there's only so much anyone can do to make someone eat at the right time and swallow their pills, but he still puts the responsibility for managing his meds squarely on her shoulders. The classic maneuver is to blame all your bad moods on your partner: If they weren't so _______ or if they did ______ right, you wouldn't be so stressed/angry/foul-tempered.
Keep everything on the edge. Make sure there's never quite enough money, or time, or goods, or status, or anything else people might want. Insufficiency makes sick systems self-perpetuating, because if there's never enough ______ to fix the system, and never enough time to think of a better solution, everyone has to work on all six cylinders just to keep the system from collapsing.

Source: https://www.issendai.com/psychology/sick-systems.html

This is EXACTLY what Phil is doing, down to the letter.

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XboX GT/Steam/Wii-U - Nazanir
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