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TopicI've found more shiny Pokemon playing Ultra Moon than any other method
_AdjI_
08/23/20 11:52:02 PM
#26:


Metalsonic66 posted...
I remember when God of War 3 came out, a point was made about how they had programmed the skeleton grunts to have randomized armor and appearances. That was kind of my line of thinking. With so many Pokemon it would be an undertaking for sure, but I'd prefer they start with a smaller number to begin with, anyway.

On the less-successful side of things, though, there's No Man's Sky, where they didn't put enough effort into making sure the random pieces fit together sensibly and ended up with some truly ridiculous-looking creatures as a result. I don't think that would be as much of an issue with Pokemon, since they'd just be making subtle randomized variations within a predefined framework, rather than randomizing the entire creature, but it's nonetheless one of the most notorious examples of this idea being taken too far.
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