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TopicHearthstone Topic #5: The Generated By Meta
azuarc
07/09/20 4:34:57 PM
#305:


metroid composite posted...
Warglaves of Azzinoth is a pretty big surprise to me. Obviously a solid weapon, able to do some neat stuff, but drawn winrates on it were not that high. From experience, it's a pretty bad weapon if you are behind on health; you can easily end up dealing tons of damage to yourself clearing a board. A full mana nerf will probably just get the weapon cut from decks. Wonder what the thinking on this one was? Maybe this weapon was just hurting deck diversity? Maybe it countered something like Totem Shaman too hard, and the hope was by nerfing it, more decks could be viable? This will have a big impact on wild of course (card for odd DH becomes even).

A guy killed me last night using Warglaives and FOUR copies of Twin Slice. (Thanks, wyrmkin.) Carved through all my minions, hit me for some absurd amount of damage, and then finished me with his minions. That's an extreme case, sure, but the fact that DH can buff their attack in so many other ways means you basically have the potential to swing really big four times in one turn. Even in the case where it's simply used to go face, though, it's 12 damage. Given how aggressive some versions of DH are, that inevitabiity -- which is more like 16 damage with the hero power -- can be enough to finish an opponent who has stabilized the board.

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