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TopicListening to the Final Fantasy XV OST makes me want to actually play the game
Strife2
07/07/20 9:01:14 AM
#41:


Ardyn chews the scenery, which helps mask the plot's miscues a fair bit. As stated, the game REALLY suffers midway, but Ardyn trolling your dumbass all game is worth it. He commands your attention. The bros of course play off each other well too, so I was still invested in the goings on once the game stopped fucking around and railroaded towards the ending. Until he comes into clear view though, many of the characters kinda suffer. Lunafreya in particular SHOULD be a big deal, but is always kept apart from the player. It's like being told you're supposed to feel for someone, but they are always in a glass box or something.

It's such a missed opportunity. FF7R reaffirmed that SE shouldn't have even tried the open world format. Remake kinda forced you in an area, in a story path, and then maybe 3 times gave you "sidequest city." XV just said, "We have a framework of a plot, and a hell of a villain, but fuck all to do with them." Go here, kill a thing, level up. The open world helps buld the camraderie of the bros. The open world gives you a car that functions as a historical FF Jukebox. All cool things, but none of the sidequests feel earned. Just busy shit to level you up.

I would still play it, but realize that two types of games that don't coexist were haphazardly thrown together to give the illusion of "modern storytelling." It is still affecting, but only because the characters themselves keep you glued to the screen.


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"Evening caress, Always yearning, I must confess, The stars aren't burning"
Copernicus - Candlemass
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