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TopicThe Last of Us 2 topic (ongoing spoilers)
JackMan
06/26/20 9:05:21 PM
#147:


Yeah, I also think the gameplay and the narrative are at odds. In almost every combat encounter, it's more beneficial to murder everyone rather than flee, so you can loot the area in peace. If you're really good at it, you can even get a net gain, since stealth kills are free.

It's a shame, as it's a real missed opportunity to punish the player for being too violent. Like, if you stealth through most encounters and don't murder people, have fewer people patrolling later encounters, but if you kill everyone, have more people, because now they're out for blood. Teach you through the gameplay that, although violence is the easy option, it's not always the best one. I think Dishonored had a similar system. Even cooler if it affected how characters acted in cutscenes.

Also, they aren't kidding when they suggest not playing the game on Survival your first time through. Not that it's impossible or anything (though some sections are brutal), but because it's actively making me hate everything. Whenever I hear a character shout 'oh no, they got Colin' or whatever, I don't feel bad, I think 'fuck you, Colin'. And dogs, Jesus. They're the first thing I try and kill in most encounters, after lookouts.

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