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TopicRank the Paper Marios
MrSmartGuy
06/20/20 8:50:51 PM
#13:


DeepsPraw posted...
Each time I replay TTYD, I find more little things that bug me. The first game is an absolute classic that holds up in every way except graphical fidelity
These are my thoughts exactly. They were really ambitious with a lot of things, but there's something fundamentally wrong with all but two chapters.

  • Chapter 1 is probably as flawless as TTYD gets. Cool set-up, cool dungeon, cool boss fight. Simple.
  • The tree's Pikmin-like sections are super annoying and all the rooms look exactly the same so it's really easy to get lost.
  • The Glitz Pit is an AMAZING idea, but it just drags on waaaaaay too long. If there were just 10 or 12 fights instead of 20, it'd be perfect.
  • The concept of having a bad guy steal your identity and your friends and making you reclaim this is genius, but the actual execution of the chapter is just running back and forth and back and forth between the chapel and the town. Yuck.
  • Chapter 5 is pretty good overall, too. Flavio's great, the island setting is good, the dungeon is neat, and Cortez is pretty cool, especially the scene after getting the star. Another super solid chapter.
  • The train segment isn't too bad, but Paper Mario 1 already did the whole mystery thing better and then tacked on the best dungeon in the series right afterward. TTYD did not.
  • Just completely fuck chapter 7. Chapter 7 is dog shit through and through.


Paper Mario 1 has two bad chapters (4 and 6), and I love the idea behind Shy Guy Toy Box, so it gets a slight pass.

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