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TopicI wish games had you work for stuff more.
YoukaiSlayer
05/30/20 7:12:20 AM
#10:


I do sort of sympathize though. One thing that I've always loved about games is how they can take the process of mastering something but then design the curve and reward structure of it to be much faster and better paced. Essentially, it can take 100s or 1000s of hours to get good at something like piano and theres a lot of times in there where you really aren't improving much whereas a game you can experience going from beginner to master in a condensed timeframe of only like 40-50 hours. Accomplishment is a big part of that and games have really laid off things that would grant a sense of accomplishment these days be it difficulty or time investment unless they are just cheaply trying to pad out play time.

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