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TopicI need NPC names for a D&D campaign.
wolfy42
05/21/20 11:54:21 AM
#17:


Btw the rolls I got (which sucked over all) were 13/16 (only good one)/12/12/10/8

I added +1 to dex (16 to 17) and to one of the 12's (cause you have to have a 13 str to dual). I figured I might add +1 con but didn't so I prob should have added it to the 13 for a 14 str, but oh well). The feat gave +1 to dex at level 1 making it 18 base, and level 4 he pumped it to 20, taking alert at 8.

Using point buy as shown above is significantly better and often DM's will let you use point buy as backup if your roll blows chunks.

The only real advantage to him though from point buy, or better rolls would be A: higher starting dex (giving him more options for starting free feat, and B: more Con, the rest isn't really going to matter to much (just better saves etc.

He needs max dex asap though, so starting with less than a 15 dex would blow. The basic requirements to make him work the way I set up is at least a 12 (before human varient bonus) strength, and a 15 (Before varient bonus) dex.

More con is nice, and at least a 12 would net you the same hp I have above (well if you roll lucky, 10 less if you just take the average).

Mostly low score proof though as going even with just a 13 base dex (and 12 base) would just mean an 18 dex vs a 20 (and you could boost it to 20 instead of taking sentinal eventually).

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