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Topic | Playing through Paper Mario: The Thousand Year Door |
Garioshi 05/17/20 7:10:35 PM #18: | DK9292 posted... Like?The backtracking is the most obvious one, but the game has some seriously uninspired level design. I mean, how many times do you go through a flat or nearly-flat area with enemies spread liberally throughout? --- "I play with myself" - Darklit_Minuet, 2018 ... Copied to Clipboard! |
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