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Topicoh hell yeah ffvii is on switch (playthrough?)
SeabassDebeste
04/07/20 3:03:03 PM
#174:


Okay, let's pick up where we left off... Cid was joining our party, we were finishing off Rude, and then we were getting launched into space. Cid says something about sacrificing himself and making a difficult choice, which I don't exactly understand. What choice? In any case, we get the Huge Materia by randomly breaking a lock with four letters; Cid gives a bunch of slightly helpful hints which still leave us with 20+ possibilities. We game-over the first time but succeed the second time (after going through Rude and everyone again).

Then boom! Shera was right - engine 8 was a problem! Cid's pinned, and for a moment I think that the "sacrifice" had to do with the "up to you" part that happened. Instead, Shera appears and everyone arrives home, safe and sound. At this point, everyone kinda talks about how cool space is and decides to pay Bupenhagen a visit. I swap in Red XIII for this and add Barret.

Returning to Cosmo Canyon is great; I still love the music, but we so quickly get to a cutscene that the music doesn't go on for long, and that sucks. Essentially, everyone kinda agrees that we should try to figure out what Aeris's plan was, and Bupenhagen wants to come along. More importantly, we also store the Heavy Materia there. It seemed unwise at first, but I'm pretty sure it's actually safe there and that it's really an excuse to provide a space for interacting with it. There are four Heavy Materia up there (from the train crash, the condor nest, the submarine, and the rocket, presumably), but I can only interact with one - the cold light, which uses my Bahamut and Neo Bahamut, apparently, to synthesize Bahamut Zero. Man, these characters are definitely not gonna be able to afford to cast all these summons.

But I've been lost ever since. I've returned to the Forgotten City and found nothing; I've gone back to Midgar and found a guy saying he needs a buried key; I've gone to Bone Village and excavated (but foudn absolutely nothing); I've gotten the Heavy Materia from the sub (and gotten slaughtered by the monster there); I've been back to Shinra Mansion and relived a flashback that proved that the two escapees were in fact Zack and Cloud (and perhaps this is how Cloud's memories got messed up?) I've gone through the entire snowboarding sequence and up the mountain again, only to find it blocked off. I've gone down to the Lifestream again (Barret hints at Aeris being part of the Lifestream) and found nothing there. I've captured Chocobos (hey, we can keep them at the farm now!).

I'm sure there's still more stuff to try out, but I'm wondering if I missed a very obvious piece of dialogue somewhere...

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- The cutscene of the liftoff is really beautiful.

- "It's got Sephiroth festerin' inside it like a sickness... the planet's like a kid, and it needs someone to protect it." This along with Cid's awesome theme song is vaulting him higher! The speech about the greatness of SCIENCE was enjoyable too, though not experiencing it three times.

- The Learner Pilot has gone from LV8 to LV10 to now LV11!

- I love the running joke about the two easily distracted pilots.
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yet all sailors of all sorts are more or less capricious and unreliable - they live in the varying outer weather, and they inhale its fickleness
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