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Topic5 minutes into ori and the blind forest
HeroDelTiempo17
03/25/20 2:20:04 PM
#42:


Kenri posted...
They're close, but usually metroidvanias put them immediately adjacent or one room over without any enemies in the way. HK isn't that kind.

I would call it one of the game's (very few) flaws, along with not having enough quick travel points.

It's trying to replicate the Dark Souls boss run, which is fine except that in Dark Souls you can sprint past all the enemies. HK's movement is too slow for that (plus you want to kill a few things for mana) which I think is worse than not having enough travel points, although that's an issue too.

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DPOblivion was far more determined than me.
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