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Topic5 minutes into ori and the blind forest
KinjiMuto_3
03/24/20 9:21:14 PM
#39:


Kenri posted...
They're close, but usually metroidvanias put them immediately adjacent or one room over without any enemies in the way. HK isn't that kind.

I would call it one of the game's (very few) flaws, along with not having enough quick travel points.

I cant argue too much there were a few instances where they were a little too far away, I agree about there needing to be a lot more travel points.
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