LogFAQs > #935259496

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Topicmy top 32 tabletop games
SeabassDebeste
03/05/20 7:24:48 AM
#144:


not sure if i can read that spoiler!

cyko posted...
Anachrony - Turbopun mentioned Anachrony. I've only played it twice. It's a long, deep worker placement game, but it's awesome. It's deep and seems really complex, but once you understand that the time paradoxes are basically just loans you need to pay back, it becomes less confusing. The game feels like it has a real story arc the way it builds toward the meteor crash and then you need to draw people into your faction as the board falls apart. It takes a while to play, but I would really love to play it again.

played anachrony for the second time last night. i think the difficulty of the game is severely dependent on faction powers? my first game i had a power that only gave points for having blue guys (managers) and wound up doing poorly, while this last game i gained points for each type of survivor i had, plus had other great player mat abilities. (won by a lot, including sweeping the five superlative awards at game end.)

i think the game is just a little too much. i have yet to spend a single action on the research tiles that let you build special projects, for instance. the random refills of resources and hirable workers is thematic and variable, but can also just randomly whack you.

still enjoyed myself, though!
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yet all sailors of all sorts are more or less capricious and unreliable - they live in the varying outer weather, and they inhale its fickleness
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