LogFAQs > #934910948

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TopicOld JRPGs are unplayable because of random encounters.
philsov
02/26/20 3:21:57 PM
#35:


Reis posted...


yeah it is better because you can choose to fight and grind out every encounter or just completely avoid fighting (and the time wasted by loading into the battles, running away, and the loading back into the field)


What's a recent jrpg that has a 100% avoid mechanism? Loads of fights are unavoidable; all the sprite does is give you a heads up or an opportunity for first strike a la Persona 5.
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