LogFAQs > #933855925

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TopicKingdom Hearts III update out now ahead of DLC release tomorrow (PS4 only)
GANON1025
02/02/20 11:59:19 PM
#100:


So I got the Ultima keyblade and quickly grinded to 99. Doing all that made Dark Inferno a joke. Really didn't have to worry about anything, and NOW for some reason I'm strong enough to hit him out his spin move in the third phase so I can actually hit him at the end there. I started the Data fights and, of course, they're a whole different thing.

I think what I am running up against is a fundamental misunderstanding of the block/dodge/attack system. What I am expecting, I think, is something more long the lines of a character action game like Metal Gear Rising or Bayonetta, and that by correctly dodging or blocking attacks you will then gain an opportunity to attack. This doesn't seem to be the case. What it FEELS like is that, certain strings of attacks will leave the bosses vulnerable. If you are in the right place at the right time, you can run up and do a combo. Which particular sets of attacks and how you are supposed to block or dodge to get in a position to actually attack back is unknowable at first. There is no obvious, general tell and only through experimentation will you grasp when to attack. The automatic counters you get from blocking are largely useless, because trying to do a counterattack will just get you killed. You'll counter the middle of their combo, but this won't like stagger them or anything they'll just keep on going. I'm also thinking that having as many attack abilities on that I can at the same time is not a good idea, but honestly the little summary of what they do is so vague I have no idea if they are hindering me or not.

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