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TopicWhich of the Assassin's Creed games follow the Abstergo plot?
ParanoidObsessive
01/17/20 5:51:12 PM
#4:


Aculo posted...
they all do, but they're minimal compared to AC3 and the other main games that came before it, ok?

Was going to say this.

AC1, AC2, Brotherhood, Revelations, and AC3 are more like the "Desmond Plot". They're also the games where the framing plot in the present is more significant. The later games minimize the present scenes a bit, though they're always still there.

AC4 and Rogue center around Abstergo's video game department (which is a very thinly-veiled Ubisoft office). In AC4, you're a nameless, faceless programmer (who is supposed to be "you"), sifting through recorded memories from Desmond's DNA line. In Rogue, you're a different nameless, faceless programmer (who is supposed to be "you") sifting through recorded memories from Desmond's DNA line. The main difference is the implication that the first employee eventually defects to the Assassin's, while the second joins the Templars. Gameplay outside of the animus is mostly just wandering around hacking people's consoles in the office.

By AC: Unity, the narrative is basically that Abstergo is actually releasing the Animus tech as a video game system called Helix, which is a sort of cloud-based virtual reality system that allows players to experience edited versions of past events via Animus tech. You're essentially playing as a player (again, it's basically supposed to be "you"), who is contacted in-game by the Assassins, and recruited to analyze data. Most modern day scenes are just minimal cut-scenes with little real interaction. Syndicate is a direct sequel to Unity, in that you're the same character, now fully recruited into the Assassins.

In Origins, they start expanding the present-day stuff a bit more again. You're playing as Layla Hassan, someone who works for Abstergo's research department, and who ultimately joins the Assassins. In Odyssey, you're Layla again, and actively researching a powerful artifact and the secret of Atlantis, and eventually travel to Atlantis in modern times (mostly just cut-scenes, but you do walk around in the ruins of a location you previously visited as the character in the Animus).

Personally, I kind of wish they'd go back to the way they handled things in AC4/Rogue/Unity/Syndicate. I never really disliked the Desmond scenes, but I actively dislike Layla and most of her supporting cast. If they stick with a renewed emphasis on the present at all, I wish they'd switch to a different main character (but I doubt they will, because they've made her too important).
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